removed some debugging code

This commit is contained in:
Magnus Auvinen 2008-03-20 00:53:49 +00:00
parent 980e4885f0
commit a950501b22

View file

@ -275,13 +275,6 @@ void player_core::tick()
vec2 closest_point = closest_point_on_line(hook_pos, new_pos, p->pos); vec2 closest_point = closest_point_on_line(hook_pos, new_pos, p->pos);
if(distance(p->pos, closest_point) < phys_size+2.0f) if(distance(p->pos, closest_point) < phys_size+2.0f)
{ {
dbg_msg("", "state=%d p0=%f,%f p1=%f,%f t=%f,%f c=%f,%f",
hook_state,
hook_pos.x, hook_pos.y,
new_pos.x, new_pos.y,
p->pos.x, p->pos.y,
closest_point.x, closest_point.y
);
triggered_events |= COREEVENT_HOOK_ATTACH_PLAYER; triggered_events |= COREEVENT_HOOK_ATTACH_PLAYER;
hook_state = HOOK_GRABBED; hook_state = HOOK_GRABBED;
hooked_player = i; hooked_player = i;