diff --git a/src/game/server/entities/character.cpp b/src/game/server/entities/character.cpp index aa0adcf5d..2efaf00ff 100644 --- a/src/game/server/entities/character.cpp +++ b/src/game/server/entities/character.cpp @@ -44,16 +44,11 @@ CHARACTER::CHARACTER() void CHARACTER::reset() { - + destroy(); } bool CHARACTER::spawn(PLAYER *player, vec2 pos, int team) { - /* - ~CHARACTER(); - mem_zero(this, sizeof(CHARACTER)); - new(this) CHARACTER();*/ - player_state = PLAYERSTATE_UNKNOWN; emote_stop = -1; last_action = -1;