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Merge #3808
3808: Steam: Support connecting to hostname r=heinrich5991 a=def- instead of just ip address Currently works: steam://run/412220//185.107.94.201:8337/ Should work with this PR: steam://run/412220//nld.ddnet.tw:8337/ I'm building a test build with Steam support to verify this works. Update: Verified that this works. <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de> Co-authored-by: Dennis Felsing <dennis@felsin9.de>
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a8c59c604f
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@ -34,7 +34,7 @@ public:
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if(pConnect[0])
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{
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NETADDR Connect;
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if(net_addr_from_str(&Connect, pConnect) == 0)
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if(net_host_lookup(pConnect, &Connect, NETTYPE_ALL) == 0)
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{
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m_ConnectAddr = Connect;
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m_GotConnectAddr = true;
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