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@ -665,7 +665,7 @@ void CPlayer::ProcessPause()
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int CPlayer::Pause(int State, bool Force)
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int CPlayer::Pause(int State, bool Force)
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{
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{
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if(State >= PAUSE_NONE && State <= PAUSE_SPEC) // Invalid pause state passed
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if(State < PAUSE_NONE || State > PAUSE_SPEC) // Invalid pause state passed
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return 0;
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return 0;
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if(!m_pCharacter)
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if(!m_pCharacter)
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