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added game layer tile set picker + brush manipulation fix by Speedy-Consoles. #1159
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@ -1828,6 +1828,7 @@ void CEditor::DoMapEditor(CUIRect View, CUIRect ToolBar)
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{
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{
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m_TilesetPicker.m_Image = t->m_Image;
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m_TilesetPicker.m_Image = t->m_Image;
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m_TilesetPicker.m_Texture = t->m_Texture;
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m_TilesetPicker.m_Texture = t->m_Texture;
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m_TilesetPicker.m_Game = t->m_Game;
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m_TilesetPicker.Render();
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m_TilesetPicker.Render();
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if(m_ShowTileInfo)
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if(m_ShowTileInfo)
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m_TilesetPicker.ShowInfo();
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m_TilesetPicker.ShowInfo();
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