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Merge #6719
6719: Fix escape not working in server browser and demo browser r=Jupeyy a=Robyt3 Closes #6718. ## Checklist - [X] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test (especially base/) or added coverage to integration test - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: Robert Müller <robytemueller@gmail.com>
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@ -1769,7 +1769,7 @@ int CMenus::Render()
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UI()->RenderPopupMenus();
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UI()->RenderPopupMenus();
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// Handle this escape hotkey after popup menus
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// Handle this escape hotkey after popup menus
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if(m_MenuPage == PAGE_SETTINGS && !m_ShowStart && Client()->State() == IClient::STATE_OFFLINE && UI()->ConsumeHotkey(CUI::HOTKEY_ESCAPE))
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if(!m_ShowStart && Client()->State() == IClient::STATE_OFFLINE && UI()->ConsumeHotkey(CUI::HOTKEY_ESCAPE))
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{
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{
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m_ShowStart = true;
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m_ShowStart = true;
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}
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}
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