Restore old team colors

This commit is contained in:
12pm 2019-05-11 18:04:32 +02:00
parent a84649c0ee
commit a6a33bfaa5

View file

@ -1621,7 +1621,7 @@ void CGameClient::CClientData::UpdateRenderInfo()
if(g_GameClient.m_Snap.m_pGameInfoObj && g_GameClient.m_Snap.m_pGameInfoObj->m_GameFlags&GAMEFLAG_TEAMS)
{
m_RenderInfo.m_Texture = g_GameClient.m_pSkins->Get(m_SkinID)->m_ColorTexture;
const int TeamColors[2] = {65387, 10223467};
const int TeamColors[2] = {65461, 10223541};
if(m_Team >= TEAM_RED && m_Team <= TEAM_BLUE)
{
m_RenderInfo.m_ColorBody = color_cast<ColorRGBA>(ColorHSLA(TeamColors[m_Team]));
@ -1629,8 +1629,8 @@ void CGameClient::CClientData::UpdateRenderInfo()
}
else
{
m_RenderInfo.m_ColorBody = color_cast<ColorRGBA>(ColorHSLA(12895054));
m_RenderInfo.m_ColorFeet = color_cast<ColorRGBA>(ColorHSLA(12895054));
m_RenderInfo.m_ColorBody = color_cast<ColorRGBA>(ColorHSLA(12829350));
m_RenderInfo.m_ColorFeet = color_cast<ColorRGBA>(ColorHSLA(12829350));
}
}
}