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Allow saving empty quads & sounds layers
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@ -245,6 +245,7 @@ bool CEditorMap::Save(const char *pFileName)
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// save layer name
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StrToInts(Item.m_aName, std::size(Item.m_aName), pLayerTiles->m_aName);
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// save item
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Writer.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
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// save auto mapper of each tile layer (not physics layer)
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@ -263,61 +264,75 @@ bool CEditorMap::Save(const char *pFileName)
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Writer.AddItem(MAPITEMTYPE_AUTOMAPPER_CONFIG, AutomapperCount, sizeof(ItemAutomapper), &ItemAutomapper);
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AutomapperCount++;
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}
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GItem.m_NumLayers++;
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LayerCount++;
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}
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else if(pLayer->m_Type == LAYERTYPE_QUADS)
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{
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m_pEditor->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "editor", "saving quads layer");
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std::shared_ptr<CLayerQuads> pLayerQuads = std::static_pointer_cast<CLayerQuads>(pLayer);
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CMapItemLayerQuads Item;
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Item.m_Version = 2;
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Item.m_Layer.m_Version = 0; // was previously uninitialized, do not rely on it being 0
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Item.m_Layer.m_Flags = pLayerQuads->m_Flags;
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Item.m_Layer.m_Type = pLayerQuads->m_Type;
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Item.m_Image = pLayerQuads->m_Image;
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Item.m_NumQuads = 0;
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Item.m_Data = -1;
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if(!pLayerQuads->m_vQuads.empty())
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{
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CMapItemLayerQuads Item;
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Item.m_Version = 2;
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Item.m_Layer.m_Version = 0; // was previously uninitialized, do not rely on it being 0
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Item.m_Layer.m_Flags = pLayerQuads->m_Flags;
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Item.m_Layer.m_Type = pLayerQuads->m_Type;
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Item.m_Image = pLayerQuads->m_Image;
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// add the data
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Item.m_NumQuads = pLayerQuads->m_vQuads.size();
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Item.m_Data = Writer.AddDataSwapped(pLayerQuads->m_vQuads.size() * sizeof(CQuad), pLayerQuads->m_vQuads.data());
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// save layer name
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StrToInts(Item.m_aName, std::size(Item.m_aName), pLayerQuads->m_aName);
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Writer.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
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GItem.m_NumLayers++;
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LayerCount++;
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}
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else
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{
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// add dummy data for backwards compatibility
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// this allows the layer to be loaded with an empty array since m_NumQuads is 0 while saving
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CQuad Dummy{};
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Item.m_Data = Writer.AddDataSwapped(sizeof(CQuad), &Dummy);
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}
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// save layer name
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StrToInts(Item.m_aName, std::size(Item.m_aName), pLayerQuads->m_aName);
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// save item
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Writer.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
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}
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else if(pLayer->m_Type == LAYERTYPE_SOUNDS)
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{
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m_pEditor->Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "editor", "saving sounds layer");
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std::shared_ptr<CLayerSounds> pLayerSounds = std::static_pointer_cast<CLayerSounds>(pLayer);
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CMapItemLayerSounds Item;
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Item.m_Version = CMapItemLayerSounds::CURRENT_VERSION;
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Item.m_Layer.m_Version = 0; // was previously uninitialized, do not rely on it being 0
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Item.m_Layer.m_Flags = pLayerSounds->m_Flags;
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Item.m_Layer.m_Type = pLayerSounds->m_Type;
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Item.m_Sound = pLayerSounds->m_Sound;
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Item.m_NumSources = 0;
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if(!pLayerSounds->m_vSources.empty())
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{
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CMapItemLayerSounds Item;
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Item.m_Version = CMapItemLayerSounds::CURRENT_VERSION;
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Item.m_Layer.m_Version = 0; // was previously uninitialized, do not rely on it being 0
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Item.m_Layer.m_Flags = pLayerSounds->m_Flags;
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Item.m_Layer.m_Type = pLayerSounds->m_Type;
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Item.m_Sound = pLayerSounds->m_Sound;
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// add the data
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Item.m_NumSources = pLayerSounds->m_vSources.size();
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Item.m_Data = Writer.AddDataSwapped(pLayerSounds->m_vSources.size() * sizeof(CSoundSource), pLayerSounds->m_vSources.data());
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// save layer name
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StrToInts(Item.m_aName, std::size(Item.m_aName), pLayerSounds->m_aName);
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Writer.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
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GItem.m_NumLayers++;
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LayerCount++;
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}
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else
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{
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// add dummy data for backwards compatibility
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// this allows the layer to be loaded with an empty array since m_NumSources is 0 while saving
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CSoundSource Dummy{};
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Item.m_Data = Writer.AddDataSwapped(sizeof(CSoundSource), &Dummy);
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}
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// save layer name
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StrToInts(Item.m_aName, std::size(Item.m_aName), pLayerSounds->m_aName);
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// save item
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Writer.AddItem(MAPITEMTYPE_LAYER, LayerCount, sizeof(Item), &Item);
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}
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GItem.m_NumLayers++;
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LayerCount++;
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}
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Writer.AddItem(MAPITEMTYPE_GROUP, GroupCount, sizeof(GItem), &GItem);
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@ -828,11 +843,15 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
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if(pQuadsItem->m_Version >= 2)
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IntsToStr(pQuadsItem->m_aName, std::size(pQuadsItem->m_aName), pQuads->m_aName, std::size(pQuads->m_aName));
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void *pData = DataFile.GetDataSwapped(pQuadsItem->m_Data);
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if(pQuadsItem->m_NumQuads > 0)
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{
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void *pData = DataFile.GetDataSwapped(pQuadsItem->m_Data);
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pQuads->m_vQuads.resize(pQuadsItem->m_NumQuads);
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mem_copy(pQuads->m_vQuads.data(), pData, sizeof(CQuad) * pQuadsItem->m_NumQuads);
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DataFile.UnloadData(pQuadsItem->m_Data);
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}
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pGroup->AddLayer(pQuads);
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pQuads->m_vQuads.resize(pQuadsItem->m_NumQuads);
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mem_copy(pQuads->m_vQuads.data(), pData, sizeof(CQuad) * pQuadsItem->m_NumQuads);
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DataFile.UnloadData(pQuadsItem->m_Data);
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}
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else if(pLayerItem->m_Type == LAYERTYPE_SOUNDS)
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{
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@ -852,11 +871,15 @@ bool CEditorMap::Load(const char *pFileName, int StorageType, const std::functio
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IntsToStr(pSoundsItem->m_aName, std::size(pSoundsItem->m_aName), pSounds->m_aName, std::size(pSounds->m_aName));
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// load data
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void *pData = DataFile.GetDataSwapped(pSoundsItem->m_Data);
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if(pSoundsItem->m_NumSources > 0)
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{
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void *pData = DataFile.GetDataSwapped(pSoundsItem->m_Data);
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pSounds->m_vSources.resize(pSoundsItem->m_NumSources);
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mem_copy(pSounds->m_vSources.data(), pData, sizeof(CSoundSource) * pSoundsItem->m_NumSources);
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DataFile.UnloadData(pSoundsItem->m_Data);
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}
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pGroup->AddLayer(pSounds);
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pSounds->m_vSources.resize(pSoundsItem->m_NumSources);
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mem_copy(pSounds->m_vSources.data(), pData, sizeof(CSoundSource) * pSoundsItem->m_NumSources);
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DataFile.UnloadData(pSoundsItem->m_Data);
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}
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else if(pLayerItem->m_Type == LAYERTYPE_SOUNDS_DEPRECATED)
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{
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