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Use IStorage::FormatTmpPath
function for editor map names
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@ -36,7 +36,8 @@ struct CSoundSource_DEPRECATED
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bool CEditorMap::Save(const char *pFileName)
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bool CEditorMap::Save(const char *pFileName)
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{
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{
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char aFileNameTmp[IO_MAX_PATH_LENGTH];
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char aFileNameTmp[IO_MAX_PATH_LENGTH];
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str_format(aFileNameTmp, sizeof(aFileNameTmp), "%s.%d.tmp", pFileName, pid());
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IStorage::FormatTmpPath(aFileNameTmp, sizeof(aFileNameTmp), pFileName);
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char aBuf[IO_MAX_PATH_LENGTH + 64];
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char aBuf[IO_MAX_PATH_LENGTH + 64];
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str_format(aBuf, sizeof(aBuf), "saving to '%s'...", aFileNameTmp);
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str_format(aBuf, sizeof(aBuf), "saving to '%s'...", aFileNameTmp);
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m_pEditor->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "editor", aBuf);
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m_pEditor->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "editor", aBuf);
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