only upload vec2 for vertex

This commit is contained in:
Jupeyy 2017-09-14 02:48:39 +02:00
parent 5c7c09d380
commit a530764ec1

View file

@ -1,6 +1,6 @@
#version 330
layout (location = 0) in vec3 inVertex;
layout (location = 0) in vec2 inVertex;
layout (location = 1) in vec2 inVertexTexCoord;
layout (location = 2) in vec4 inVertexColor;
@ -11,7 +11,7 @@ noperspective out vec4 vertColor;
void main()
{
gl_Position = Pos * vec4(inVertex, 1.0);
gl_Position = Pos * vec4(inVertex, -5.0, 1.0);
texCoord = inVertexTexCoord;
vertColor = inVertexColor;
}