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removed some unused functions
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23a1b80f60
commit
a2935faae3
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@ -459,7 +459,7 @@ public:
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}
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virtual CFont *LoadFont(const char *pFilename)
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virtual int LoadFont(const char *pFilename)
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{
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CFont *pFont = (CFont *)mem_alloc(sizeof(CFont), 1);
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@ -469,25 +469,16 @@ public:
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if(FT_New_Face(m_FTLibrary, pFont->m_aFilename, 0, &pFont->m_FtFace))
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{
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mem_free(pFont);
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return NULL;
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return -1;
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}
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for(unsigned i = 0; i < NUM_FONT_SIZES; i++)
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pFont->m_aSizes[i].m_FontSize = -1;
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dbg_msg("textrender", "loaded pFont from '%s'", pFilename);
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return pFont;
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};
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virtual void DestroyFont(CFont *pFont)
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{
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mem_free(pFont);
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}
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virtual void SetDefaultFont(CFont *pFont)
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{
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dbg_msg("textrender", "default pFont set %p", pFont);
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m_pDefaultFont = pFont;
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return 0;
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}
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@ -36,10 +36,7 @@ class ITextRender : public IInterface
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public:
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virtual void SetCursor(CTextCursor *pCursor, float x, float y, float FontSize, int Flags) = 0;
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virtual CFont *LoadFont(const char *pFilename) = 0;
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virtual void DestroyFont(CFont *pFont) = 0;
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virtual void SetDefaultFont(CFont *pFont) = 0;
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virtual int LoadFont(const char *pFilename) = 0;
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//
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virtual void TextEx(CTextCursor *pCursor, const char *pText, int Length) = 0;
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@ -267,14 +267,12 @@ void CGameClient::OnInit()
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if(File)
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{
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io_close(File);
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pDefaultFont = TextRender()->LoadFont(aFilename);
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TextRender()->SetDefaultFont(pDefaultFont);
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}
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if(!pDefaultFont)
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{
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char aBuf[256];
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str_format(aBuf, sizeof(aBuf), "failed to load font. filename='%s'", aFontName);
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "gameclient", aBuf);
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if(!TextRender()->LoadFont(aFilename))
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{
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char aBuf[256];
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str_format(aBuf, sizeof(aBuf), "failed to load font. filename='%s'", aFontName);
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Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "gameclient", aBuf);
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}
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}
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// init all components
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