Fix: Bullets should still work

This commit is contained in:
def 2014-04-05 16:17:05 +02:00
parent 8be0091d07
commit a285751c5f
2 changed files with 1 additions and 1 deletions

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@ -145,7 +145,7 @@ void CProjectile::Tick()
{ {
TeamMask = pOwnerChar->Teams()->TeamMask(pOwnerChar->Team(), -1, m_Owner); TeamMask = pOwnerChar->Teams()->TeamMask(pOwnerChar->Team(), -1, m_Owner);
} }
else else if (m_Owner >= 0)
{ {
GameServer()->m_World.DestroyEntity(this); GameServer()->m_World.DestroyEntity(this);
} }