2999: Add Serbian Cyrillic translation r=def- a=cobisimo

This is adding Serbian Cyrillic translation and contain complete translation with latest strings.

by Veljko Radovanovic (VekiPro)

3001: Use skin pointer directly r=def- a=Jupeyy

Can't tell if setting the hot item in gui invalidly can potentially break stuff, also a skin refresh button would make this useless anyway

3003: Update brazilian_portuguese.txt r=def- a=rffontenelle



Co-authored-by: Nikola Radovanovic <nikola.r@toptal.com>
Co-authored-by: Jupeyy <jupjopjap@gmail.com>
Co-authored-by: Rafael Fontenelle <rffontenelle@users.noreply.github.com>
This commit is contained in:
bors[bot] 2020-10-04 08:01:53 +00:00 committed by GitHub
commit 9df4299bb5
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 1281 additions and 16 deletions

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@ -1070,6 +1070,7 @@ set(EXPECTED_DATA
languages/romanian.txt
languages/russian.txt
languages/serbian.txt
languages/serbian_cyrillic.txt
languages/simplified_chinese.txt
languages/slovak.txt
languages/spanish.txt

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@ -1241,46 +1241,46 @@ Play
== Jogar
Downloading ddnet-info.json failed
==
== Falha ao baixar ddnet-info.json
Saving ddnet-settings.cfg failed
==
== Falha ao salvar ddnet-settings.cfg
Theme
==
== Tema
File
==
== Arquivo
Demos directory
==
== Diretório de demos
Themes directory
==
== Diretório de temas
Skin Database
==
== Banco de Dados de Skins
Skins directory
==
== Diretório de skins
Background music volume
==
== Volume da música de fundo
Assets
==
== Ativos
Use current map as background
==
== Usar o mapa atual como plano de fundo
Entities
==
== Entidades
Emoticons
==
== Emoticons
Particles
==
== Partículas
Assets directory
==
== Diretório de ativos

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@ -92,6 +92,10 @@ serbian
== Srpski
== 688
serbian_cyrillic
== Српски
== 688
simplified_chinese
== 简体中文
== 156

File diff suppressed because it is too large Load diff

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@ -618,7 +618,7 @@ void CMenus::RenderSettingsTee(CUIRect MainView)
if(str_comp(s->m_aName, Skin) == 0)
OldSelected = i;
CListboxItem Item = UiDoListboxNextItem(&s_paSkinList[i], OldSelected == i);
CListboxItem Item = UiDoListboxNextItem(s_paSkinList[i], OldSelected == i);
char aBuf[128];
if(Item.m_Visible)
{