From 9c3f8894b02abdbca5c80b942357648763ac4acd Mon Sep 17 00:00:00 2001 From: heinrich5991 Date: Thu, 2 Jul 2020 10:53:20 +0200 Subject: [PATCH] Restore some lines to the state before working on smooth zoom --- src/engine/client/client.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/engine/client/client.cpp b/src/engine/client/client.cpp index 0753b16ce..936405739 100644 --- a/src/engine/client/client.cpp +++ b/src/engine/client/client.cpp @@ -4233,8 +4233,6 @@ void CClient::GetSmoothTick(int *pSmoothTick, float *pSmoothIntraTick, float Mix int64 PredTime = m_PredictedTime.Get(time_get()); int64 SmoothTime = clamp(GameTime + (int64)(MixAmount * (PredTime - GameTime)), GameTime, PredTime); - if(pSmoothTick) - *pSmoothTick = (int)(SmoothTime*50/time_freq())+1; - if(pSmoothIntraTick) - *pSmoothIntraTick = (SmoothTime - (*pSmoothTick-1)*time_freq()/50) / (float)(time_freq()/50); + *pSmoothTick = (int)(SmoothTime*50/time_freq())+1; + *pSmoothIntraTick = (SmoothTime - (*pSmoothTick-1)*time_freq()/50) / (float)(time_freq()/50); }