mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 01:58:19 +00:00
Merge pull request #7998 from Robyt3/Client-Skin-Loading-Refactoring
Validate skin names when loading, refactor skin loading
This commit is contained in:
commit
99c982e3e0
|
@ -1,6 +1,7 @@
|
|||
/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
|
||||
/* If you are missing that file, acquire a complete release at teeworlds.com. */
|
||||
|
||||
#include <base/log.h>
|
||||
#include <base/math.h>
|
||||
#include <base/system.h>
|
||||
|
||||
|
@ -16,6 +17,26 @@
|
|||
|
||||
#include "skins.h"
|
||||
|
||||
CSkins::CSkins() :
|
||||
m_PlaceholderSkin("dummy")
|
||||
{
|
||||
m_PlaceholderSkin.m_OriginalSkin.Reset();
|
||||
m_PlaceholderSkin.m_ColorableSkin.Reset();
|
||||
m_PlaceholderSkin.m_BloodColor = ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f);
|
||||
m_PlaceholderSkin.m_Metrics.m_Body.m_Width = 64;
|
||||
m_PlaceholderSkin.m_Metrics.m_Body.m_Height = 64;
|
||||
m_PlaceholderSkin.m_Metrics.m_Body.m_OffsetX = 16;
|
||||
m_PlaceholderSkin.m_Metrics.m_Body.m_OffsetY = 16;
|
||||
m_PlaceholderSkin.m_Metrics.m_Body.m_MaxWidth = 96;
|
||||
m_PlaceholderSkin.m_Metrics.m_Body.m_MaxHeight = 96;
|
||||
m_PlaceholderSkin.m_Metrics.m_Feet.m_Width = 32;
|
||||
m_PlaceholderSkin.m_Metrics.m_Feet.m_Height = 16;
|
||||
m_PlaceholderSkin.m_Metrics.m_Feet.m_OffsetX = 16;
|
||||
m_PlaceholderSkin.m_Metrics.m_Feet.m_OffsetY = 8;
|
||||
m_PlaceholderSkin.m_Metrics.m_Feet.m_MaxWidth = 64;
|
||||
m_PlaceholderSkin.m_Metrics.m_Feet.m_MaxHeight = 32;
|
||||
}
|
||||
|
||||
bool CSkins::IsVanillaSkin(const char *pName)
|
||||
{
|
||||
return std::any_of(std::begin(VANILLA_SKINS), std::end(VANILLA_SKINS), [pName](const char *pVanillaSkin) { return str_comp(pName, pVanillaSkin) == 0; });
|
||||
|
@ -47,27 +68,30 @@ struct SSkinScanUser
|
|||
|
||||
int CSkins::SkinScan(const char *pName, int IsDir, int DirType, void *pUser)
|
||||
{
|
||||
auto *pUserReal = (SSkinScanUser *)pUser;
|
||||
auto *pUserReal = static_cast<SSkinScanUser *>(pUser);
|
||||
CSkins *pSelf = pUserReal->m_pThis;
|
||||
|
||||
if(IsDir || !str_endswith(pName, ".png"))
|
||||
if(IsDir)
|
||||
return 0;
|
||||
|
||||
char aNameWithoutPng[128];
|
||||
str_copy(aNameWithoutPng, pName);
|
||||
aNameWithoutPng[str_length(aNameWithoutPng) - 4] = 0;
|
||||
|
||||
if(g_Config.m_ClVanillaSkinsOnly && !IsVanillaSkin(aNameWithoutPng))
|
||||
const char *pSuffix = str_endswith(pName, ".png");
|
||||
if(pSuffix == nullptr)
|
||||
return 0;
|
||||
|
||||
// Don't add duplicate skins (one from user's config directory, other from
|
||||
// client itself)
|
||||
if(pSelf->m_Skins.find(aNameWithoutPng) != pSelf->m_Skins.end())
|
||||
char aSkinName[IO_MAX_PATH_LENGTH];
|
||||
str_truncate(aSkinName, sizeof(aSkinName), pName, pSuffix - pName);
|
||||
if(!CSkin::IsValidName(aSkinName))
|
||||
{
|
||||
log_error("skins", "Skin name is not valid: %s", aSkinName);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(g_Config.m_ClVanillaSkinsOnly && !IsVanillaSkin(aSkinName))
|
||||
return 0;
|
||||
|
||||
char aBuf[IO_MAX_PATH_LENGTH];
|
||||
str_format(aBuf, sizeof(aBuf), "skins/%s", pName);
|
||||
pSelf->LoadSkin(aNameWithoutPng, aBuf, DirType);
|
||||
char aPath[IO_MAX_PATH_LENGTH];
|
||||
str_format(aPath, sizeof(aPath), "skins/%s", pName);
|
||||
pSelf->LoadSkin(aSkinName, aPath, DirType);
|
||||
pUserReal->m_SkinLoadedFunc((int)pSelf->m_Skins.size());
|
||||
return 0;
|
||||
}
|
||||
|
@ -111,17 +135,15 @@ const CSkin *CSkins::LoadSkin(const char *pName, const char *pPath, int DirType)
|
|||
{
|
||||
CImageInfo Info;
|
||||
if(!LoadSkinPNG(Info, pName, pPath, DirType))
|
||||
return 0;
|
||||
return nullptr;
|
||||
return LoadSkin(pName, Info);
|
||||
}
|
||||
|
||||
bool CSkins::LoadSkinPNG(CImageInfo &Info, const char *pName, const char *pPath, int DirType)
|
||||
{
|
||||
char aBuf[512];
|
||||
if(!Graphics()->LoadPNG(&Info, pPath, DirType))
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "failed to load skin from %s", pName);
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
|
||||
log_error("skins", "Failed to load skin PNG: %s", pName);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
@ -129,18 +151,14 @@ bool CSkins::LoadSkinPNG(CImageInfo &Info, const char *pName, const char *pPath,
|
|||
|
||||
const CSkin *CSkins::LoadSkin(const char *pName, CImageInfo &Info)
|
||||
{
|
||||
char aBuf[512];
|
||||
|
||||
if(!Graphics()->CheckImageDivisibility(pName, Info, g_pData->m_aSprites[SPRITE_TEE_BODY].m_pSet->m_Gridx, g_pData->m_aSprites[SPRITE_TEE_BODY].m_pSet->m_Gridy, true))
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "skin failed image divisibility: %s", pName);
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
|
||||
log_error("skins", "Skin failed image divisibility: %s", pName);
|
||||
return nullptr;
|
||||
}
|
||||
if(!Graphics()->IsImageFormatRGBA(pName, Info))
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "skin format is not RGBA: %s", pName);
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
|
||||
log_error("skins", "Skin format is not RGBA: %s", pName);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
|
@ -189,8 +207,9 @@ const CSkin *CSkins::LoadSkin(const char *pName, CImageInfo &Info)
|
|||
|
||||
// dig out blood color
|
||||
{
|
||||
int aColors[3] = {0};
|
||||
int64_t aColors[3] = {0};
|
||||
for(int y = 0; y < BodyHeight; y++)
|
||||
{
|
||||
for(int x = 0; x < BodyWidth; x++)
|
||||
{
|
||||
uint8_t AlphaValue = pData[y * Pitch + x * PixelStep + 3];
|
||||
|
@ -201,10 +220,9 @@ const CSkin *CSkins::LoadSkin(const char *pName, CImageInfo &Info)
|
|||
aColors[2] += pData[y * Pitch + x * PixelStep + 2];
|
||||
}
|
||||
}
|
||||
if(aColors[0] != 0 && aColors[1] != 0 && aColors[2] != 0)
|
||||
Skin.m_BloodColor = ColorRGBA(normalize(vec3(aColors[0], aColors[1], aColors[2])));
|
||||
else
|
||||
Skin.m_BloodColor = ColorRGBA(0, 0, 0, 1);
|
||||
}
|
||||
|
||||
Skin.m_BloodColor = ColorRGBA(normalize(vec3(aColors[0], aColors[1], aColors[2])));
|
||||
}
|
||||
|
||||
CheckMetrics(Skin.m_Metrics.m_Body, pData, Pitch, 0, 0, BodyWidth, BodyHeight);
|
||||
|
@ -277,11 +295,9 @@ const CSkin *CSkins::LoadSkin(const char *pName, CImageInfo &Info)
|
|||
|
||||
Graphics()->FreePNG(&Info);
|
||||
|
||||
// set skin data
|
||||
if(g_Config.m_Debug)
|
||||
{
|
||||
str_format(aBuf, sizeof(aBuf), "load skin %s", Skin.GetName());
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_ADDINFO, "game", aBuf);
|
||||
log_trace("skins", "Loaded skin %s", Skin.GetName());
|
||||
}
|
||||
|
||||
auto &&pSkin = std::make_unique<CSkin>(std::move(Skin));
|
||||
|
@ -323,14 +339,6 @@ void CSkins::Refresh(TSkinLoadedCBFunc &&SkinLoadedFunc)
|
|||
SkinScanUser.m_pThis = this;
|
||||
SkinScanUser.m_SkinLoadedFunc = SkinLoadedFunc;
|
||||
Storage()->ListDirectory(IStorage::TYPE_ALL, "skins", SkinScan, &SkinScanUser);
|
||||
if(m_Skins.empty())
|
||||
{
|
||||
Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "gameclient", "failed to load skins. folder='skins/'");
|
||||
CSkin DummySkin{"dummy"};
|
||||
DummySkin.m_BloodColor = ColorRGBA(1.0f, 1.0f, 1.0f);
|
||||
auto &&pDummySkin = std::make_unique<CSkin>(std::move(DummySkin));
|
||||
m_Skins.insert({pDummySkin->GetName(), std::move(pDummySkin)});
|
||||
}
|
||||
}
|
||||
|
||||
int CSkins::Num()
|
||||
|
@ -344,35 +352,34 @@ const CSkin *CSkins::Find(const char *pName)
|
|||
if(pSkin == nullptr)
|
||||
{
|
||||
pSkin = FindOrNullptr("default");
|
||||
if(pSkin == nullptr)
|
||||
return m_Skins.begin()->second.get();
|
||||
else
|
||||
return pSkin;
|
||||
}
|
||||
else
|
||||
if(pSkin == nullptr)
|
||||
{
|
||||
return pSkin;
|
||||
pSkin = &m_PlaceholderSkin;
|
||||
}
|
||||
return pSkin;
|
||||
}
|
||||
|
||||
const CSkin *CSkins::FindOrNullptr(const char *pName, bool IgnorePrefix)
|
||||
{
|
||||
const char *pSkinPrefix = m_aEventSkinPrefix[0] ? m_aEventSkinPrefix : g_Config.m_ClSkinPrefix;
|
||||
if(g_Config.m_ClVanillaSkinsOnly && !IsVanillaSkin(pName))
|
||||
{
|
||||
return nullptr;
|
||||
}
|
||||
else if(pSkinPrefix && pSkinPrefix[0] && !IgnorePrefix)
|
||||
|
||||
const char *pSkinPrefix = m_aEventSkinPrefix[0] != '\0' ? m_aEventSkinPrefix : g_Config.m_ClSkinPrefix;
|
||||
if(!IgnorePrefix && pSkinPrefix[0] != '\0')
|
||||
{
|
||||
char aBuf[24];
|
||||
str_format(aBuf, sizeof(aBuf), "%s_%s", pSkinPrefix, pName);
|
||||
char aNameWithPrefix[48]; // Larger than skin name length to allow IsValidName to check if it's too long
|
||||
str_format(aNameWithPrefix, sizeof(aNameWithPrefix), "%s_%s", pSkinPrefix, pName);
|
||||
// If we find something, use it, otherwise fall back to normal skins.
|
||||
const auto *pResult = FindImpl(aBuf);
|
||||
const auto *pResult = FindImpl(aNameWithPrefix);
|
||||
if(pResult != nullptr)
|
||||
{
|
||||
return pResult;
|
||||
}
|
||||
}
|
||||
|
||||
return FindImpl(pName);
|
||||
}
|
||||
|
||||
|
@ -388,7 +395,7 @@ const CSkin *CSkins::FindImpl(const char *pName)
|
|||
if(!g_Config.m_ClDownloadSkins)
|
||||
return nullptr;
|
||||
|
||||
if(str_find(pName, "/") != 0)
|
||||
if(!CSkin::IsValidName(pName))
|
||||
return nullptr;
|
||||
|
||||
const auto SkinDownloadIt = m_DownloadSkins.find(pName);
|
||||
|
@ -414,9 +421,9 @@ const CSkin *CSkins::FindImpl(const char *pName)
|
|||
|
||||
CDownloadSkin Skin{pName};
|
||||
|
||||
char aUrl[IO_MAX_PATH_LENGTH];
|
||||
char aEscapedName[256];
|
||||
EscapeUrl(aEscapedName, sizeof(aEscapedName), pName);
|
||||
char aUrl[IO_MAX_PATH_LENGTH];
|
||||
str_format(aUrl, sizeof(aUrl), "%s%s.png", g_Config.m_ClDownloadCommunitySkins != 0 ? g_Config.m_ClSkinCommunityDownloadUrl : g_Config.m_ClSkinDownloadUrl, aEscapedName);
|
||||
|
||||
char aBuf[IO_MAX_PATH_LENGTH];
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
class CSkins : public CComponent
|
||||
{
|
||||
public:
|
||||
CSkins() = default;
|
||||
CSkins();
|
||||
|
||||
class CGetPngFile : public CHttpRequest
|
||||
{
|
||||
|
@ -79,6 +79,7 @@ public:
|
|||
private:
|
||||
std::unordered_map<std::string_view, std::unique_ptr<CSkin>> m_Skins;
|
||||
std::unordered_map<std::string_view, std::unique_ptr<CDownloadSkin>> m_DownloadSkins;
|
||||
CSkin m_PlaceholderSkin;
|
||||
size_t m_DownloadingSkins = 0;
|
||||
char m_aEventSkinPrefix[24];
|
||||
|
||||
|
|
Loading…
Reference in a new issue