diff --git a/src/game/client/components/menus_demo.cpp b/src/game/client/components/menus_demo.cpp index d12e11076..cedde91b4 100644 --- a/src/game/client/components/menus_demo.cpp +++ b/src/game/client/components/menus_demo.cpp @@ -65,7 +65,7 @@ void CMenus::RenderDemoPlayer(CUIRect MainView) m_SeekBarActive = false; else { - m_SeekBarActive = true, + m_SeekBarActive = true; m_SeekBarActivatedTime = time_get(); // stores at which point of time the seekbar was activated, so we can automatically hide it after few seconds } }