mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-19 14:38:18 +00:00
commit
995ba19f20
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@ -1,4 +1,3 @@
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import os
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import sys
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from datatypes import *
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import content
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@ -1,4 +1,3 @@
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import copy
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from datatypes import *
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class Sound(Struct):
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@ -1154,7 +1154,7 @@ int net_udp_recv(NETSOCKET sock, NETADDR *addr, void *data, int maxsize)
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socklen_t fromlen;// = sizeof(sockaddrbuf);
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int bytes = 0;
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if(bytes == 0 && sock.ipv4sock >= 0)
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if(sock.ipv4sock >= 0)
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{
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fromlen = sizeof(struct sockaddr_in);
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bytes = recvfrom(sock.ipv4sock, (char*)data, maxsize, 0, (struct sockaddr *)&sockaddrbuf, &fromlen);
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@ -682,7 +682,7 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Screen, int *pWidt
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*pDesktopHeight = DisplayMode.h;
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// use desktop resolution as default resolution
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if (*pWidth == 0 || *pWidth == 0)
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if (*pWidth == 0 || *pHeight == 0)
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{
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*pWidth = *pDesktopWidth;
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*pHeight = *pDesktopHeight;
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@ -95,7 +95,7 @@ bool CDataFileReader::Open(class IStorage *pStorage, const char *pFilename, int
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while(1)
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{
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unsigned Bytes = io_read(File, aBuffer, BUFFER_SIZE);
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if(Bytes <= 0)
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if(Bytes == 0)
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break;
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sha256_update(&Sha256Ctx, aBuffer, Bytes);
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Crc = crc32(Crc, aBuffer, Bytes); // ignore_convention
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@ -21,9 +21,8 @@ void CHeap::NewChunk()
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pChunk->m_pMemory = (char*)(pChunk+1);
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pChunk->m_pCurrent = pChunk->m_pMemory;
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pChunk->m_pEnd = pChunk->m_pMemory + CHUNK_SIZE;
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pChunk->m_pNext = (CChunk *)0x0;
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pChunk->m_pNext = m_pCurrent;
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m_pCurrent = pChunk;
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}
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@ -167,7 +167,6 @@ int CSnapshotDelta::CreateDelta(CSnapshot *pFrom, CSnapshot *pTo, void *pDstData
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CSnapshotItem *pFromItem;
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CSnapshotItem *pCurItem;
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CSnapshotItem *pPastItem;
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int Count = 0;
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int SizeCount = 0;
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pDelta->m_NumDeletedItems = 0;
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@ -240,7 +239,6 @@ int CSnapshotDelta::CreateDelta(CSnapshot *pFrom, CSnapshot *pTo, void *pDstData
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SizeCount += ItemSize;
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pData += ItemSize/4;
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pDelta->m_NumUpdateItems++;
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Count++;
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}
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}
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@ -172,7 +172,6 @@ void CCharacterCore::Tick(bool UseInput)
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{
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m_HookState = HOOK_RETRACTED;
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//m_TriggeredEvents |= COREEVENTFLAG_HOOK_RETRACT;
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m_HookState = HOOK_RETRACTED;
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}
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else if(m_HookState == HOOK_FLYING)
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{
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@ -350,12 +349,13 @@ void CCharacterCore::Move()
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if(!m_pWorld)
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return;
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float PhysSize = 28.0f;
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float RampValue = VelocityRamp(length(m_Vel)*50, m_pWorld->m_Tuning.m_VelrampStart, m_pWorld->m_Tuning.m_VelrampRange, m_pWorld->m_Tuning.m_VelrampCurvature);
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m_Vel.x = m_Vel.x*RampValue;
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vec2 NewPos = m_Pos;
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m_pCollision->MoveBox(&NewPos, &m_Vel, vec2(28.0f, 28.0f), 0);
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m_pCollision->MoveBox(&NewPos, &m_Vel, vec2(PhysSize, PhysSize), 0);
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m_Vel.x = m_Vel.x*(1.0f/RampValue);
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@ -375,7 +375,7 @@ void CCharacterCore::Move()
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if(!pCharCore || pCharCore == this)
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continue;
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float D = distance(Pos, pCharCore->m_Pos);
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if(D < 28.0f && D > 0.0f)
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if(D < PhysSize && D > 0.0f)
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{
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if(a > 0.0f)
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m_Pos = LastPos;
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@ -1213,7 +1213,7 @@ void CGameContext::ConAddVote(IConsole::IResult *pResult, void *pUserData)
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pSelf->Console()->Print(IConsole::OUTPUT_LEVEL_STANDARD, "server", aBuf);
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return;
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}
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while(*pDescription && *pDescription == ' ')
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while(*pDescription == ' ')
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pDescription++;
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if(str_length(pDescription) >= VOTE_DESC_LENGTH || *pDescription == 0)
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{
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