mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-10 10:08:18 +00:00
updated to glfw-1.6 and merged previous modifications
This commit is contained in:
parent
07fc7ec8f8
commit
977785b154
242
src/engine/external/glfw/include/GL/glfw.h
vendored
242
src/engine/external/glfw/include/GL/glfw.h
vendored
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@ -1,31 +1,31 @@
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/*======================================================================== */
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/* GLFW - An OpenGL framework */
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/* File: glfw.h */
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/* API version: 2.6 */
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/* WWW: http://glfw.sourceforge.net */
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/*------------------------------------------------------------------------ */
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/* Copyright (c) 2002-2006 Camilla Berglund */
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/* */
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/* This software is provided 'as-is', without any express or implied */
|
||||
/* warranty. In no event will the authors be held liable for any damages */
|
||||
/* arising from the use of this software. */
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||||
/* */
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||||
/* Permission is granted to anyone to use this software for any purpose, */
|
||||
/* including commercial applications, and to alter it and redistribute it */
|
||||
/* freely, subject to the following restrictions: */
|
||||
/* */
|
||||
/* 1. The origin of this software must not be misrepresented; you must not */
|
||||
/* claim that you wrote the original software. If you use this software */
|
||||
/* in a product, an acknowledgment in the product documentation would */
|
||||
/* be appreciated but is not required. */
|
||||
/* */
|
||||
/* 2. Altered source versions must be plainly marked as such, and must not */
|
||||
/* be misrepresented as being the original software. */
|
||||
/* */
|
||||
/* 3. This notice may not be removed or altered from any source */
|
||||
/* distribution. */
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||||
/* */
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||||
/*======================================================================== */
|
||||
/*======================================================================== */
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/* GLFW - An OpenGL framework */
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/* File: glfw.h */
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/* API version: 2.6 */
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/* WWW: http://glfw.sourceforge.net */
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/*------------------------------------------------------------------------ */
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||||
/* Copyright (c) 2002-2006 Camilla Berglund */
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||||
/* */
|
||||
/* This software is provided 'as-is', without any express or implied */
|
||||
/* warranty. In no event will the authors be held liable for any damages */
|
||||
/* arising from the use of this software. */
|
||||
/* */
|
||||
/* Permission is granted to anyone to use this software for any purpose, */
|
||||
/* including commercial applications, and to alter it and redistribute it */
|
||||
/* freely, subject to the following restrictions: */
|
||||
/* */
|
||||
/* 1. The origin of this software must not be misrepresented; you must not */
|
||||
/* claim that you wrote the original software. If you use this software */
|
||||
/* in a product, an acknowledgment in the product documentation would */
|
||||
/* be appreciated but is not required. */
|
||||
/* */
|
||||
/* 2. Altered source versions must be plainly marked as such, and must not */
|
||||
/* be misrepresented as being the original software. */
|
||||
/* */
|
||||
/* 3. This notice may not be removed or altered from any source */
|
||||
/* distribution. */
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||||
/* */
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/*======================================================================== */
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#ifndef __glfw_h_
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#define __glfw_h_
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@ -35,38 +35,38 @@ extern "C" {
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#endif
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/*======================================================================== */
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||||
/* Global definitions */
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||||
/*======================================================================== */
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||||
/*======================================================================== */
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||||
/* Global definitions */
|
||||
/*======================================================================== */
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||||
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||||
/* We need a NULL pointer from time to time */
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/* We need a NULL pointer from time to time */
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#ifndef NULL
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#ifdef __cplusplus
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#define NULL 0
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#else
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#define NULL ((void *)0)
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#endif
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#endif /* NULL */
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#endif /* NULL */
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
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/* ------------------- BEGIN SYSTEM/COMPILER SPECIFIC -------------------- */
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/* Please report any probles that you find with your compiler, which may */
|
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/* be solved in this section! There are several compilers that I have not */
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||||
/* been able to test this file with yet. */
|
||||
/* Please report any probles that you find with your compiler, which may */
|
||||
/* be solved in this section! There are several compilers that I have not */
|
||||
/* been able to test this file with yet. */
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||||
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||||
/* First: If we are we on Windows, we want a single define for it (_WIN32) */
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/* (Note: For Cygwin the compiler flag -mwin32 should be used, but to */
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/* make sure that things run smoothly for Cygwin users, we add __CYGWIN__ */
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||||
/* to the list of "valid Win32 identifiers", which removes the need for */
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/* -mwin32) */
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||||
/* First: If we are we on Windows, we want a single define for it (_WIN32) */
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||||
/* (Note: For Cygwin the compiler flag -mwin32 should be used, but to */
|
||||
/* make sure that things run smoothly for Cygwin users, we add __CYGWIN__ */
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||||
/* to the list of "valid Win32 identifiers", which removes the need for */
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/* -mwin32) */
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#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__CYGWIN__))
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#define _WIN32
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#endif /* _WIN32 */
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#endif /* _WIN32 */
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/* In order for extension support to be portable, we need to define an */
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/* OpenGL function call method. We use the keyword APIENTRY, which is */
|
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/* defined for Win32. (Note: Windows also needs this for <GL/gl.h>) */
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/* In order for extension support to be portable, we need to define an */
|
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/* OpenGL function call method. We use the keyword APIENTRY, which is */
|
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/* defined for Win32. (Note: Windows also needs this for <GL/gl.h>) */
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#ifndef APIENTRY
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#ifdef _WIN32
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#define APIENTRY __stdcall
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#define APIENTRY
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#endif
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#define GL_APIENTRY_DEFINED
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#endif /* APIENTRY */
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#endif /* APIENTRY */
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/* The following three defines are here solely to make some Windows-based */
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/* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but */
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/* it has the major drawback of severely polluting our namespace. */
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/* The following three defines are here solely to make some Windows-based */
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/* <GL/gl.h> files happy. Theoretically we could include <windows.h>, but */
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/* it has the major drawback of severely polluting our namespace. */
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/* Under Windows, we need WINGDIAPI defined */
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/* Under Windows, we need WINGDIAPI defined */
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#if !defined(WINGDIAPI) && defined(_WIN32)
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#if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)
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/* Microsoft Visual C++, Borland C++ Builder and Pelles C */
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/* Microsoft Visual C++, Borland C++ Builder and Pelles C */
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#define WINGDIAPI __declspec(dllimport)
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#elif defined(__LCC__)
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/* LCC-Win32 */
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/* LCC-Win32 */
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#define WINGDIAPI __stdcall
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#else
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/* Others (e.g. MinGW, Cygwin) */
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/* Others (e.g. MinGW, Cygwin) */
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#define WINGDIAPI extern
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#endif
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#define GL_WINGDIAPI_DEFINED
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#endif /* WINGDIAPI */
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#endif /* WINGDIAPI */
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/* Some <GL/glu.h> files also need CALLBACK defined */
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/* Some <GL/glu.h> files also need CALLBACK defined */
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#if !defined(CALLBACK) && defined(_WIN32)
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#if defined(_MSC_VER)
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/* Microsoft Visual C++ */
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/* Microsoft Visual C++ */
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#if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
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#define CALLBACK __stdcall
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#else
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#define CALLBACK
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#endif
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#else
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/* Other Windows compilers */
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/* Other Windows compilers */
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#define CALLBACK __stdcall
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#endif
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#define GLU_CALLBACK_DEFINED
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#endif /* CALLBACK */
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#endif /* CALLBACK */
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/* Microsoft Visual C++, Borland C++ and Pelles C <GL/glu.h> needs wchar_t */
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||||
/* Microsoft Visual C++, Borland C++ and Pelles C <GL/glu.h> needs wchar_t */
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#if defined(_WIN32) && (defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__)) && !defined(_WCHAR_T_DEFINED)
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typedef unsigned short wchar_t;
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#define _WCHAR_T_DEFINED
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#endif /* _WCHAR_T_DEFINED */
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#endif /* _WCHAR_T_DEFINED */
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/* ---------------- GLFW related system specific defines ----------------- */
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/* ---------------- GLFW related system specific defines ----------------- */
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#if defined(_WIN32) && defined(GLFW_BUILD_DLL)
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/* We are building a Win32 DLL */
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/* We are building a Win32 DLL */
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#define GLFWAPI __declspec(dllexport)
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#define GLFWAPIENTRY __stdcall
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#define GLFWCALL __stdcall
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#elif defined(_WIN32) && defined(GLFW_DLL)
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/* We are calling a Win32 DLL */
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/* We are calling a Win32 DLL */
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||||
#if defined(__LCC__)
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#define GLFWAPI extern
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#else
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@ -141,20 +141,20 @@ extern "C" {
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#else
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/* We are either building/calling a static lib or we are non-win32 */
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/* We are either building/calling a static lib or we are non-win32 */
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#define GLFWAPIENTRY
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#define GLFWAPI
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#define GLFWCALL
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#endif
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/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
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/* -------------------- END SYSTEM/COMPILER SPECIFIC --------------------- */
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/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is */
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/* convenient for the user to only have to include <GL/glfw.h>. This also */
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||||
/* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some */
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||||
/* special defines which normally requires the user to include <windows.h> */
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||||
/* (which is not a nice solution for portable programs). */
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/* Include standard OpenGL headers: GLFW uses GL_FALSE/GL_TRUE, and it is */
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||||
/* convenient for the user to only have to include <GL/glfw.h>. This also */
|
||||
/* solves the problem with Windows <GL/gl.h> and <GL/glu.h> needing some */
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||||
/* special defines which normally requires the user to include <windows.h> */
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||||
/* (which is not a nice solution for portable programs). */
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#if defined(__APPLE_CC__)
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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@ -164,26 +164,26 @@ extern "C" {
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#endif
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/*======================================================================== */
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/* GLFW version */
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/*======================================================================== */
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/*======================================================================== */
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/* GLFW version */
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/*======================================================================== */
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#define GLFW_VERSION_MAJOR 2
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#define GLFW_VERSION_MINOR 6
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#define GLFW_VERSION_REVISION 0
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/*======================================================================== */
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||||
/* Input handling definitions */
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||||
/*======================================================================== */
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||||
/*======================================================================== */
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||||
/* Input handling definitions */
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||||
/*======================================================================== */
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/* Key and button state/action definitions */
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/* Key and button state/action definitions */
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#define GLFW_RELEASE 0
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#define GLFW_PRESS 1
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/* Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used */
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/* for printable keys (such as A-Z, 0-9 etc), and values above 256 */
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/* represent special (non-printable) keys (e.g. F1, Page Up etc). */
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/* Keyboard key definitions: 8-bit ISO-8859-1 (Latin 1) encoding is used */
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/* for printable keys (such as A-Z, 0-9 etc), and values above 256 */
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/* represent special (non-printable) keys (e.g. F1, Page Up etc). */
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#define GLFW_KEY_UNKNOWN -1
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#define GLFW_KEY_SPACE 32
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#define GLFW_KEY_SPECIAL 256
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@ -251,7 +251,7 @@ extern "C" {
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#define GLFW_KEY_KP_ENTER (GLFW_KEY_SPECIAL+62)
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#define GLFW_KEY_LAST GLFW_KEY_KP_ENTER
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/* Mouse button definitions */
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/* Mouse button definitions */
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#define GLFW_MOUSE_BUTTON_1 0
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#define GLFW_MOUSE_BUTTON_2 1
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#define GLFW_MOUSE_BUTTON_3 2
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@ -262,13 +262,13 @@ extern "C" {
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#define GLFW_MOUSE_BUTTON_8 7
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#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
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/* Mouse button aliases */
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/* Mouse button aliases */
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#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
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#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
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#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
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/* Joystick identifiers */
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/* Joystick identifiers */
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#define GLFW_JOYSTICK_1 0
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#define GLFW_JOYSTICK_2 1
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#define GLFW_JOYSTICK_3 2
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@ -288,15 +288,15 @@ extern "C" {
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#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
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||||
/*======================================================================== */
|
||||
/* Other definitions */
|
||||
/*======================================================================== */
|
||||
/*======================================================================== */
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||||
/* Other definitions */
|
||||
/*======================================================================== */
|
||||
|
||||
/* glfwOpenWindow modes */
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/* glfwOpenWindow modes */
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#define GLFW_WINDOW 0x00010001
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#define GLFW_FULLSCREEN 0x00010002
|
||||
|
||||
/* glfwGetWindowParam tokens */
|
||||
/* glfwGetWindowParam tokens */
|
||||
#define GLFW_OPENED 0x00020001
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#define GLFW_ACTIVE 0x00020002
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#define GLFW_ICONIFIED 0x00020003
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@ -308,8 +308,8 @@ extern "C" {
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#define GLFW_DEPTH_BITS 0x00020009
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#define GLFW_STENCIL_BITS 0x0002000A
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|
||||
/* The following constants are used for both glfwGetWindowParam */
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/* and glfwOpenWindowHint */
|
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/* The following constants are used for both glfwGetWindowParam */
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/* and glfwOpenWindowHint */
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#define GLFW_REFRESH_RATE 0x0002000B
|
||||
#define GLFW_ACCUM_RED_BITS 0x0002000C
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||||
#define GLFW_ACCUM_GREEN_BITS 0x0002000D
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||||
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@ -320,7 +320,7 @@ extern "C" {
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#define GLFW_WINDOW_NO_RESIZE 0x00020012
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#define GLFW_FSAA_SAMPLES 0x00020013
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||||
/* glfwEnable/glfwDisable tokens */
|
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/* glfwEnable/glfwDisable tokens */
|
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#define GLFW_MOUSE_CURSOR 0x00030001
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#define GLFW_STICKY_KEYS 0x00030002
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#define GLFW_STICKY_MOUSE_BUTTONS 0x00030003
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@ -328,36 +328,36 @@ extern "C" {
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#define GLFW_KEY_REPEAT 0x00030005
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#define GLFW_AUTO_POLL_EVENTS 0x00030006
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||||
/* glfwWaitThread wait modes */
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/* glfwWaitThread wait modes */
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#define GLFW_WAIT 0x00040001
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#define GLFW_NOWAIT 0x00040002
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/* glfwGetJoystickParam tokens */
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/* glfwGetJoystickParam tokens */
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||||
#define GLFW_PRESENT 0x00050001
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#define GLFW_AXES 0x00050002
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#define GLFW_BUTTONS 0x00050003
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||||
/* glfwReadImage/glfwLoadTexture2D flags */
|
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#define GLFW_NO_RESCALE_BIT 0x00000001 /* Only for glfwReadImage */
|
||||
/* glfwReadImage/glfwLoadTexture2D flags */
|
||||
#define GLFW_NO_RESCALE_BIT 0x00000001 /* Only for glfwReadImage */
|
||||
#define GLFW_ORIGIN_UL_BIT 0x00000002
|
||||
#define GLFW_BUILD_MIPMAPS_BIT 0x00000004 /* Only for glfwLoadTexture2D */
|
||||
#define GLFW_BUILD_MIPMAPS_BIT 0x00000004 /* Only for glfwLoadTexture2D */
|
||||
#define GLFW_ALPHA_MAP_BIT 0x00000008
|
||||
|
||||
/* Time spans longer than this (seconds) are considered to be infinity */
|
||||
/* Time spans longer than this (seconds) are considered to be infinity */
|
||||
#define GLFW_INFINITY 100000.0
|
||||
|
||||
|
||||
/*======================================================================== */
|
||||
/* Typedefs */
|
||||
/*======================================================================== */
|
||||
/*======================================================================== */
|
||||
/* Typedefs */
|
||||
/*======================================================================== */
|
||||
|
||||
/* The video mode structure used by glfwGetVideoModes() */
|
||||
/* The video mode structure used by glfwGetVideoModes() */
|
||||
typedef struct {
|
||||
int Width, Height;
|
||||
int RedBits, BlueBits, GreenBits;
|
||||
} GLFWvidmode;
|
||||
|
||||
/* Image/texture information */
|
||||
/* Image/texture information */
|
||||
typedef struct {
|
||||
int Width, Height;
|
||||
int Format;
|
||||
|
@ -365,16 +365,16 @@ typedef struct {
|
|||
unsigned char *Data;
|
||||
} GLFWimage;
|
||||
|
||||
/* Thread ID */
|
||||
/* Thread ID */
|
||||
typedef int GLFWthread;
|
||||
|
||||
/* Mutex object */
|
||||
/* Mutex object */
|
||||
typedef void * GLFWmutex;
|
||||
|
||||
/* Condition variable object */
|
||||
/* Condition variable object */
|
||||
typedef void * GLFWcond;
|
||||
|
||||
/* Function pointer types */
|
||||
/* Function pointer types */
|
||||
typedef void (GLFWCALL * GLFWwindowsizefun)(int,int);
|
||||
typedef int (GLFWCALL * GLFWwindowclosefun)(void);
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||||
typedef void (GLFWCALL * GLFWwindowrefreshfun)(void);
|
||||
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@ -386,20 +386,20 @@ typedef void (GLFWCALL * GLFWcharfun)(int,int);
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|||
typedef void (GLFWCALL * GLFWthreadfun)(void *);
|
||||
|
||||
|
||||
/*======================================================================== */
|
||||
/* Prototypes */
|
||||
/*======================================================================== */
|
||||
/*======================================================================== */
|
||||
/* Prototypes */
|
||||
/*======================================================================== */
|
||||
|
||||
/*! @file glfw.h
|
||||
*/
|
||||
/* GLFW initialization, termination and version querying */
|
||||
/* GLFW initialization, termination and version querying */
|
||||
/*! @fn glfwInit
|
||||
*/
|
||||
GLFWAPI int GLFWAPIENTRY glfwInit( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwTerminate( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwGetVersion( int *major, int *minor, int *rev );
|
||||
|
||||
/* Window handling */
|
||||
/* Window handling */
|
||||
GLFWAPI int GLFWAPIENTRY glfwOpenWindow( int width, int height, int redbits, int greenbits, int bluebits, int alphabits, int depthbits, int stencilbits, int mode );
|
||||
GLFWAPI void GLFWAPIENTRY glfwOpenWindowHint( int target, int hint );
|
||||
GLFWAPI void GLFWAPIENTRY glfwCloseWindow( void );
|
||||
|
@ -416,11 +416,11 @@ GLFWAPI void GLFWAPIENTRY glfwSetWindowSizeCallback( GLFWwindowsizefun cbfun );
|
|||
GLFWAPI void GLFWAPIENTRY glfwSetWindowCloseCallback( GLFWwindowclosefun cbfun );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetWindowRefreshCallback( GLFWwindowrefreshfun cbfun );
|
||||
|
||||
/* Video mode functions */
|
||||
/* Video mode functions */
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetVideoModes( GLFWvidmode *list, int maxcount );
|
||||
GLFWAPI void GLFWAPIENTRY glfwGetDesktopMode( GLFWvidmode *mode );
|
||||
|
||||
/* Input handling */
|
||||
/* Input handling */
|
||||
GLFWAPI void GLFWAPIENTRY glfwPollEvents( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwWaitEvents( void );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetKey( int key );
|
||||
|
@ -435,22 +435,22 @@ GLFWAPI void GLFWAPIENTRY glfwSetMouseButtonCallback( GLFWmousebuttonfun cbfun )
|
|||
GLFWAPI void GLFWAPIENTRY glfwSetMousePosCallback( GLFWmouseposfun cbfun );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetMouseWheelCallback( GLFWmousewheelfun cbfun );
|
||||
|
||||
/* Joystick input */
|
||||
/* Joystick input */
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickParam( int joy, int param );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickPos( int joy, float *pos, int numaxes );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetJoystickButtons( int joy, unsigned char *buttons, int numbuttons );
|
||||
|
||||
/* Time */
|
||||
/* Time */
|
||||
GLFWAPI double GLFWAPIENTRY glfwGetTime( void );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSetTime( double time );
|
||||
GLFWAPI void GLFWAPIENTRY glfwSleep( double time );
|
||||
|
||||
/* Extension support */
|
||||
/* Extension support */
|
||||
GLFWAPI int GLFWAPIENTRY glfwExtensionSupported( const char *extension );
|
||||
GLFWAPI void* GLFWAPIENTRY glfwGetProcAddress( const char *procname );
|
||||
GLFWAPI void GLFWAPIENTRY glfwGetGLVersion( int *major, int *minor, int *rev );
|
||||
|
||||
/* Threading support */
|
||||
/* Threading support */
|
||||
GLFWAPI GLFWthread GLFWAPIENTRY glfwCreateThread( GLFWthreadfun fun, void *arg );
|
||||
GLFWAPI void GLFWAPIENTRY glfwDestroyThread( GLFWthread ID );
|
||||
GLFWAPI int GLFWAPIENTRY glfwWaitThread( GLFWthread ID, int waitmode );
|
||||
|
@ -466,11 +466,11 @@ GLFWAPI void GLFWAPIENTRY glfwSignalCond( GLFWcond cond );
|
|||
GLFWAPI void GLFWAPIENTRY glfwBroadcastCond( GLFWcond cond );
|
||||
GLFWAPI int GLFWAPIENTRY glfwGetNumberOfProcessors( void );
|
||||
|
||||
/* Enable/disable functions */
|
||||
/* Enable/disable functions */
|
||||
GLFWAPI void GLFWAPIENTRY glfwEnable( int token );
|
||||
GLFWAPI void GLFWAPIENTRY glfwDisable( int token );
|
||||
|
||||
/* Image/texture I/O support */
|
||||
/* Image/texture I/O support */
|
||||
GLFWAPI int GLFWAPIENTRY glfwReadImage( const char *name, GLFWimage *img, int flags );
|
||||
GLFWAPI int GLFWAPIENTRY glfwReadMemoryImage( const void *data, long size, GLFWimage *img, int flags );
|
||||
GLFWAPI void GLFWAPIENTRY glfwFreeImage( GLFWimage *img );
|
||||
|
@ -483,4 +483,4 @@ GLFWAPI int GLFWAPIENTRY glfwLoadTextureImage2D( GLFWimage *img, int flags );
|
|||
}
|
||||
#endif
|
||||
|
||||
#endif /* __glfw_h_ */
|
||||
#endif /* __glfw_h_ */
|
||||
|
|
|
@ -96,12 +96,13 @@ void _glfwChangeToResourcesDirectory( void )
|
|||
}
|
||||
|
||||
CFRelease( resourcesURL );
|
||||
/*
|
||||
|
||||
/* teeworlds: don't change into resources-dir
|
||||
if( chdir( resourcesPath ) != 0 )
|
||||
{
|
||||
UNBUNDLED;
|
||||
}
|
||||
*/
|
||||
*/
|
||||
}
|
||||
|
||||
int _glfwPlatformInit( void )
|
||||
|
|
16
src/engine/external/glfw/lib/win32/platform.h
vendored
16
src/engine/external/glfw/lib/win32/platform.h
vendored
|
@ -130,11 +130,15 @@ typedef struct tagKBDLLHOOKSTRUCT {
|
|||
#endif
|
||||
|
||||
// wglSwapIntervalEXT typedef (Win32 buffer-swap interval control)
|
||||
typedef int (APIENTRY * WGLSWAPINTERVALEXT_T) (int interval);
|
||||
typedef int (APIENTRY * WGLSWAPINTERVALEXT_T) (int);
|
||||
// wglChoosePixelFormatARB typedef
|
||||
typedef BOOL (WINAPI * WGLCHOOSEPIXELFORMATARB_T) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
||||
typedef BOOL (WINAPI * WGLCHOOSEPIXELFORMATARB_T) (HDC, const int *, const FLOAT *, UINT, int *, UINT *);
|
||||
// wglGetPixelFormatAttribivARB typedef
|
||||
typedef BOOL (WINAPI * WGLGETPIXELFORMATATTRIBIVARB_T) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
|
||||
typedef BOOL (WINAPI * WGLGETPIXELFORMATATTRIBIVARB_T) (HDC, int, int, UINT, const int *, int *);
|
||||
// wglGetExtensionStringEXT typedef
|
||||
typedef const char *(APIENTRY * WGLGETEXTENSIONSSTRINGEXT_T)( void );
|
||||
// wglGetExtensionStringARB typedef
|
||||
typedef const char *(APIENTRY * WGLGETEXTENSIONSSTRINGARB_T)( HDC );
|
||||
|
||||
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
|
||||
#define WGL_SUPPORT_OPENGL_ARB 0x2010
|
||||
|
@ -280,9 +284,11 @@ struct _GLFWwin_struct {
|
|||
DWORD dwExStyle; // --"--
|
||||
|
||||
// Platform specific extensions (context specific)
|
||||
WGLSWAPINTERVALEXT_T SwapInterval;
|
||||
WGLCHOOSEPIXELFORMATARB_T ChoosePixelFormat;
|
||||
WGLSWAPINTERVALEXT_T SwapInterval;
|
||||
WGLCHOOSEPIXELFORMATARB_T ChoosePixelFormat;
|
||||
WGLGETPIXELFORMATATTRIBIVARB_T GetPixelFormatAttribiv;
|
||||
WGLGETEXTENSIONSSTRINGEXT_T GetExtensionsStringEXT;
|
||||
WGLGETEXTENSIONSSTRINGARB_T GetExtensionsStringARB;
|
||||
|
||||
// Various platform specific internal variables
|
||||
int OldMouseLock; // Old mouse-lock flag (used for remembering
|
||||
|
|
24
src/engine/external/glfw/lib/win32/win32_glext.c
vendored
24
src/engine/external/glfw/lib/win32/win32_glext.c
vendored
|
@ -31,16 +31,6 @@
|
|||
#include "internal.h"
|
||||
|
||||
|
||||
//========================================================================
|
||||
// We use the WGL_EXT_extensions_string if it is available, or
|
||||
// WGL_ARB_extensions_string if it is available.
|
||||
//========================================================================
|
||||
|
||||
typedef const char *(APIENTRY * WGLGETEXTENSIONSSTRINGEXT_T)( void );
|
||||
typedef const char *(APIENTRY * WGLGETEXTENSIONSSTRINGARB_T)( HDC hdc );
|
||||
|
||||
|
||||
|
||||
//************************************************************************
|
||||
//**** Platform implementation functions ****
|
||||
//************************************************************************
|
||||
|
@ -53,15 +43,11 @@ typedef const char *(APIENTRY * WGLGETEXTENSIONSSTRINGARB_T)( HDC hdc );
|
|||
int _glfwPlatformExtensionSupported( const char *extension )
|
||||
{
|
||||
const GLubyte *extensions;
|
||||
WGLGETEXTENSIONSSTRINGEXT_T _wglGetExtensionsStringEXT;
|
||||
WGLGETEXTENSIONSSTRINGARB_T _wglGetExtensionsStringARB;
|
||||
|
||||
// Try wglGetExtensionsStringEXT
|
||||
_wglGetExtensionsStringEXT = (WGLGETEXTENSIONSSTRINGEXT_T)
|
||||
wglGetProcAddress( "wglGetExtensionsStringEXT" );
|
||||
if( _wglGetExtensionsStringEXT != NULL )
|
||||
if( _glfwWin.GetExtensionsStringEXT != NULL )
|
||||
{
|
||||
extensions = (GLubyte *) _wglGetExtensionsStringEXT();
|
||||
extensions = (GLubyte *) _glfwWin.GetExtensionsStringEXT();
|
||||
if( extensions != NULL )
|
||||
{
|
||||
if( _glfwStringInExtensionString( extension, extensions ) )
|
||||
|
@ -72,11 +58,9 @@ int _glfwPlatformExtensionSupported( const char *extension )
|
|||
}
|
||||
|
||||
// Try wglGetExtensionsStringARB
|
||||
_wglGetExtensionsStringARB = (WGLGETEXTENSIONSSTRINGARB_T)
|
||||
wglGetProcAddress( "wglGetExtensionsStringARB" );
|
||||
if( _wglGetExtensionsStringARB != NULL )
|
||||
if( _glfwWin.GetExtensionsStringARB != NULL )
|
||||
{
|
||||
extensions = (GLubyte *) _wglGetExtensionsStringARB(_glfwWin.DC);
|
||||
extensions = (GLubyte *) _glfwWin.GetExtensionsStringARB( _glfwWin.DC );
|
||||
if( extensions != NULL )
|
||||
{
|
||||
if( _glfwStringInExtensionString( extension, extensions ) )
|
||||
|
|
|
@ -230,12 +230,12 @@ static int _glfwSetPixelFormatAttrib( int redbits, int greenbits, int bluebits,
|
|||
int PixelFormat, dummy, count = 0;
|
||||
int attribs[128];
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
|
||||
|
||||
int accumredbits = hints->AccumRedBits;
|
||||
int accumgreenbits = hints->AccumGreenBits;
|
||||
int accumbluebits = hints->AccumBlueBits;
|
||||
int accumalphabits = hints->AccumAlphaBits;
|
||||
|
||||
|
||||
_glfwSetWGLAttribute( WGL_DRAW_TO_WINDOW_ARB, GL_TRUE );
|
||||
_glfwSetWGLAttribute( WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB );
|
||||
_glfwSetWGLAttribute( WGL_SUPPORT_OPENGL_ARB, GL_TRUE );
|
||||
|
@ -248,7 +248,7 @@ static int _glfwSetPixelFormatAttrib( int redbits, int greenbits, int bluebits,
|
|||
_glfwSetWGLAttribute( WGL_DEPTH_BITS_ARB, depthbits );
|
||||
_glfwSetWGLAttribute( WGL_STENCIL_BITS_ARB, stencilbits );
|
||||
_glfwSetWGLAttribute( WGL_AUX_BUFFERS_ARB, hints->AuxBuffers );
|
||||
|
||||
|
||||
if( accumredbits || accumgreenbits || accumbluebits || accumalphabits )
|
||||
{
|
||||
_glfwSetWGLAttribute( WGL_ACCUM_BITS_ARB, accumredbits +
|
||||
|
@ -884,6 +884,19 @@ static void _glfwInitWGLExtensions( void )
|
|||
GLubyte *extensions;
|
||||
int has_swap_control, has_pixel_format;
|
||||
|
||||
_glfwWin.GetExtensionsStringEXT = (WGLGETEXTENSIONSSTRINGEXT_T)
|
||||
wglGetProcAddress( "wglGetExtensionsStringEXT" );
|
||||
if( !_glfwWin.GetExtensionsStringEXT )
|
||||
{
|
||||
// Try wglGetExtensionsStringARB
|
||||
_glfwWin.GetExtensionsStringARB = (WGLGETEXTENSIONSSTRINGARB_T)
|
||||
wglGetProcAddress( "wglGetExtensionsStringARB" );
|
||||
if( !_glfwWin.GetExtensionsStringARB )
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Initialize OpenGL extension: WGL_EXT_swap_control
|
||||
has_swap_control = GL_FALSE;
|
||||
has_pixel_format = GL_FALSE;
|
||||
|
@ -950,6 +963,7 @@ static int _glfwCreateWindow( int redbits, int greenbits, int bluebits,
|
|||
{
|
||||
int full_width, full_height;
|
||||
RECT wa;
|
||||
POINT pos;
|
||||
|
||||
_glfwWin.DC = NULL;
|
||||
_glfwWin.RC = NULL;
|
||||
|
@ -1030,6 +1044,12 @@ static int _glfwCreateWindow( int redbits, int greenbits, int bluebits,
|
|||
// Initialize WGL-specific OpenGL extensions
|
||||
_glfwInitWGLExtensions();
|
||||
|
||||
// Initialize mouse position
|
||||
GetCursorPos( &pos );
|
||||
ScreenToClient( _glfwWin.Wnd, &pos );
|
||||
_glfwInput.OldMouseX = _glfwInput.MousePosX = pos.x;
|
||||
_glfwInput.OldMouseY = _glfwInput.MousePosY = pos.y;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
@ -1150,20 +1170,15 @@ int _glfwPlatformOpenWindow( int width, int height,
|
|||
|
||||
// Here's a trick for helping us getting window focus
|
||||
// (SetForegroundWindow doesn't work properly under
|
||||
// Win98/ME/2K/XP/.NET/+)
|
||||
|
||||
/*
|
||||
if( _glfwLibrary.Sys.WinVer == _GLFW_WIN_95 ||
|
||||
_glfwLibrary.Sys.WinVer == _GLFW_WIN_NT4 ||
|
||||
_glfwLibrary.Sys.WinVer == _GLFW_WIN_XP )
|
||||
{
|
||||
dwStyle |= WS_VISIBLE;
|
||||
}
|
||||
else
|
||||
// Win98/ME/2K/.NET/+)
|
||||
/*
|
||||
if( _glfwLibrary.Sys.WinVer != _GLFW_WIN_95 &&
|
||||
_glfwLibrary.Sys.WinVer != _GLFW_WIN_NT4 &&
|
||||
_glfwLibrary.Sys.WinVer != _GLFW_WIN_XP )
|
||||
{
|
||||
dwStyle |= WS_MINIMIZE;
|
||||
}
|
||||
*/
|
||||
*/
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1189,6 +1204,9 @@ int _glfwPlatformOpenWindow( int width, int height,
|
|||
|
||||
if( _glfwWin.ChoosePixelFormat && hints->Samples > 0 )
|
||||
{
|
||||
// Iteratively try to create a context with a decreasing number of
|
||||
// FSAA samples (requires window recreation).
|
||||
|
||||
for (;;)
|
||||
{
|
||||
_glfwDestroyWindow();
|
||||
|
@ -1252,7 +1270,6 @@ void _glfwPlatformCloseWindow( void )
|
|||
// Switch back to desktop resolution
|
||||
ChangeDisplaySettings( NULL, CDS_FULLSCREEN );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -978,9 +978,6 @@ int _glfwPlatformOpenWindow( int width, int height, int redbits,
|
|||
return GL_FALSE;
|
||||
}
|
||||
|
||||
// Set window & icon name
|
||||
_glfwPlatformSetWindowTitle( "Teeworlds" );
|
||||
|
||||
// Get the delete window WM protocol atom
|
||||
_glfwWin.WMDeleteWindow = XInternAtom( _glfwLibrary.Dpy,
|
||||
"WM_DELETE_WINDOW",
|
||||
|
@ -1075,6 +1072,10 @@ int _glfwPlatformOpenWindow( int width, int height, int redbits,
|
|||
_glfwWin.Width/2, _glfwWin.Height/2 );
|
||||
}
|
||||
|
||||
// Set window & icon name
|
||||
// teeworlds: set our own title early, workaround for some window-managers
|
||||
_glfwPlatformSetWindowTitle( "Teeworlds" );
|
||||
|
||||
// Connect the context to the window
|
||||
glXMakeCurrent( _glfwLibrary.Dpy, _glfwWin.Win, _glfwWin.CX );
|
||||
|
||||
|
@ -1521,6 +1522,8 @@ void _glfwPlatformPollEvents( void )
|
|||
// or without XSync, but when the GL window is rendered over a slow
|
||||
// network I have noticed bad event syncronisation problems when XSync
|
||||
// is not used, so I decided to use it.
|
||||
//
|
||||
// teeworlds: don't synchronise
|
||||
//XSync( _glfwLibrary.Dpy, False );
|
||||
|
||||
// Empty the window event queue
|
||||
|
|
Loading…
Reference in a new issue