Show game menu buttons again, even in 5:4

This commit is contained in:
Dennis Felsing 2024-08-12 14:35:49 +02:00
parent bd92dbddf2
commit 96881defdf

View file

@ -186,7 +186,7 @@ void CMenus::RenderGame(CUIRect MainView)
} }
} }
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS && ShowDDRaceButtons) if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS && (ShowDDRaceButtons || !(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_TEAMS)))
{ {
ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar); ButtonBar.VSplitLeft(5.0f, 0, &ButtonBar);
ButtonBar.VSplitLeft(65.0f, &Button, &ButtonBar); ButtonBar.VSplitLeft(65.0f, &Button, &ButtonBar);
@ -200,7 +200,7 @@ void CMenus::RenderGame(CUIRect MainView)
} }
} }
if(m_pClient->m_ReceivedDDNetPlayer && m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj && ShowDDRaceButtons) if(m_pClient->m_ReceivedDDNetPlayer && m_pClient->m_Snap.m_pLocalInfo && m_pClient->m_Snap.m_pGameInfoObj && (ShowDDRaceButtons || !(m_pClient->m_Snap.m_pGameInfoObj->m_GameFlags & GAMEFLAG_TEAMS)))
{ {
if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS || Paused || Spec) if(m_pClient->m_Snap.m_pLocalInfo->m_Team != TEAM_SPECTATORS || Paused || Spec)
{ {