1348: increase max score that can be displayed in scoreboard r=Learath2 a=fokkonaut

![base profile screenshot 2018 10 11 - 22 15 10 80](https://user-images.githubusercontent.com/35420825/46831469-d31c2300-cda3-11e8-9a13-2814fd7621f3.png)


its only for the positive numbers because negative should stay at max -999.
level server for examples can often reach the players level over 1000, and then the scoreboard is just a mess. also its not looking bad and the numbers arent over the edge, so i personally think this is a good addition.

as you can also see, scores over 99.999 (basically 100k) arent shown.

another reason: times for ddrace scoreboard can be as long as they want. there is no display limit, so it doesnt make sense have such a small limit for non-ddrace-scoreboard

Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
This commit is contained in:
bors[bot] 2018-10-13 12:38:12 +00:00
commit 963cec6976

View file

@ -415,7 +415,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
}
}
else
str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Score, -999, 999));
str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Score, -999, 99999));
tw = TextRender()->TextWidth(0, FontSize, aBuf, -1);
TextRender()->SetCursor(&Cursor, ScoreOffset+ScoreLength-tw, y + (LineHeight - FontSize) / 2.f, FontSize, TEXTFLAG_RENDER);
TextRender()->TextEx(&Cursor, aBuf, -1);