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@ -115,7 +115,7 @@ class CMapLayers : public CComponent
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void LayersOfGroupCount(CMapItemGroup* pGroup, int& TileLayerCount, int& QuadLayerCount, bool& PassedGameLayer);
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void LayersOfGroupCount(CMapItemGroup* pGroup, int& TileLayerCount, int& QuadLayerCount, bool& PassedGameLayer);
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void RenderTileBorderCornerTiles(int WidthOffsetToOrigin, int HeightOffsetToOrigin, int TileCountWidth, int TileCountHeight, int BufferContainerIndex, float* pColor, offset_ptr_size IndexBufferOffset, float* pOffset, float* pDir);
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void RenderTileBorderCornerTiles(int WidthOffsetToOrigin, int HeightOffsetToOrigin, int TileCountWidth, int TileCountHeight, int BufferContainerIndex, float *pColor, offset_ptr_size IndexBufferOffset, float *pOffset, float *pDir);
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public:
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public:
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enum
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enum
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{
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{
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