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Merge #4666
4666: Fall back to Visual Studio 16 r=heinrich5991 a=def- since it seems not all github worflow servers are on VS17 yet <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
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@ -42,7 +42,7 @@ jobs:
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CFLAGS: -Wdeclaration-after-statement -Werror
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CXXFLAGS: -Werror
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- os: windows-latest
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cmake-args: -G "Visual Studio 17 2022" -A x64
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cmake-args: -A x64
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package-file: DDNet-*-win64.zip
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fancy: false
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env:
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