4666: Fall back to Visual Studio 16 r=heinrich5991 a=def-

since it seems not all github worflow servers are on VS17 yet

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## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
This commit is contained in:
bors[bot] 2022-02-06 12:36:37 +00:00 committed by GitHub
commit 93c7619737
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@ -42,7 +42,7 @@ jobs:
CFLAGS: -Wdeclaration-after-statement -Werror
CXXFLAGS: -Werror
- os: windows-latest
cmake-args: -G "Visual Studio 17 2022" -A x64
cmake-args: -A x64
package-file: DDNet-*-win64.zip
fancy: false
env: