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reset demo player on end and when pressing the stop button. Closes #401
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@ -130,6 +130,7 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
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if(CurrentTick == TotalTicks)
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{
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m_pClient->OnReset();
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DemoPlayer()->Pause();
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DemoPlayer()->SetPos(0);
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}
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@ -160,6 +161,7 @@ void CMenus::RenderDemoPlayer(CUIRect MainView)
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static int s_ResetButton = 0;
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if(DoButton_DemoPlayer_Sprite(&s_ResetButton, SPRITE_DEMOBUTTON_STOP, false, &Button))
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{
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m_pClient->OnReset();
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DemoPlayer()->Pause();
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DemoPlayer()->SetPos(0);
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}
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