diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index aafa9bb7c..632defc87 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -8,7 +8,7 @@ //=============================== /* DDRace */ //MACRO_CONFIG_STR(SvEntities, sv_entities, 64, "Latest", CFGFLAG_SERVER, "The type of entities used") still need to think of a way -MACRO_CONFIG_INT(SvShotgunBulletSound, sv_shotgun_bullet_sound, 1, 0, 1, CFGFLAG_SERVER, "Annoying Shotgun sound on/off") +MACRO_CONFIG_INT(SvShotgunBulletSound, sv_shotgun_bullet_sound, 0, 0, 1, CFGFLAG_SERVER, "Annoying Shotgun sound on/off") MACRO_CONFIG_INT(SvEndlessSuperHook, sv_endless_super_hook, 0, 0, 1, CFGFLAG_SERVER, "Endless hook for super players on/off") MACRO_CONFIG_INT(SvEmotionalTees, sv_emotional_tees, 1, 0, 1, CFGFLAG_SERVER, "Emotional Tees on/off") MACRO_CONFIG_INT(SvOldShotgun, sv_old_shotgun, 0, 0, 1, CFGFLAG_SERVER, "Makes Shotgun laser pull towards the shooter, rather than the last bounce origin")