Fix parsing responses from player

This commit is contained in:
Zwelf 2020-05-29 00:11:27 +02:00
parent 76c227a542
commit 91e286f54d

View file

@ -147,6 +147,9 @@ void CPlayer::Tick()
{
#ifdef CONF_DEBUG
if(!g_Config.m_DbgDummies || m_ClientID < MAX_CLIENTS-g_Config.m_DbgDummies)
#endif
#if defined(CONF_SQL)
ProcessSqlResult();
#endif
if(!Server()->ClientIngame(m_ClientID))
return;
@ -807,5 +810,6 @@ void CPlayer::ProcessSqlResult()
break;
}
}
m_SqlQueryResult = nullptr;
}
#endif