diff --git a/src/game/editor/auto_map.cpp b/src/game/editor/auto_map.cpp index a9a9289b4..aea17a23c 100644 --- a/src/game/editor/auto_map.cpp +++ b/src/game/editor/auto_map.cpp @@ -53,10 +53,11 @@ void CAutoMapper::Load(const char* pTileName) { // new index int ID = 0; - char aFlip[128] = ""; - char aFlip2[128] = ""; + char aOrientation1[128] = ""; + char aOrientation2[128] = ""; + char aOrientation3[128] = ""; - sscanf(pLine, "Index %d %127s %127s", &ID, aFlip, aFlip2); + sscanf(pLine, "Index %d %127s %127s %127s", &ID, aOrientation1, aOrientation2, aOrientation3); CIndexRule NewIndexRule; NewIndexRule.m_ID = ID; @@ -65,20 +66,34 @@ void CAutoMapper::Load(const char* pTileName) NewIndexRule.m_BaseTile = false; NewIndexRule.m_DefaultRule = true; - if(str_length(aFlip) > 0) + if(str_length(aOrientation1) > 0) { - if(!str_comp(aFlip, "XFLIP")) + if(!str_comp(aOrientation1, "XFLIP")) NewIndexRule.m_Flag |= TILEFLAG_VFLIP; - else if(!str_comp(aFlip, "YFLIP")) + else if(!str_comp(aOrientation1, "YFLIP")) NewIndexRule.m_Flag |= TILEFLAG_HFLIP; + else if(!str_comp(aOrientation1, "ROTATE")) + NewIndexRule.m_Flag |= TILEFLAG_ROTATE; } - if(str_length(aFlip2) > 0) + if(str_length(aOrientation2) > 0) { - if(!str_comp(aFlip2, "XFLIP")) + if(!str_comp(aOrientation2, "XFLIP")) NewIndexRule.m_Flag |= TILEFLAG_VFLIP; - else if(!str_comp(aFlip2, "YFLIP")) + else if(!str_comp(aOrientation2, "YFLIP")) NewIndexRule.m_Flag |= TILEFLAG_HFLIP; + else if(!str_comp(aOrientation2, "ROTATE")) + NewIndexRule.m_Flag |= TILEFLAG_ROTATE; + } + + if(str_length(aOrientation3) > 0) + { + if(!str_comp(aOrientation3, "XFLIP")) + NewIndexRule.m_Flag |= TILEFLAG_VFLIP; + else if(!str_comp(aOrientation3, "YFLIP")) + NewIndexRule.m_Flag |= TILEFLAG_HFLIP; + else if(!str_comp(aOrientation3, "ROTATE")) + NewIndexRule.m_Flag |= TILEFLAG_ROTATE; } // add the index rule object and make it current @@ -113,7 +128,7 @@ void CAutoMapper::Load(const char* pTileName) { sscanf(pLine, "Random %d", &pCurrentIndex->m_RandomValue); } - else if(!str_comp_num(pLine, "CheckEmptyTiles", 15) && pCurrentIndex) + else if(!str_comp_num(pLine, "NoDefaultRule", 13) && pCurrentIndex) { pCurrentIndex->m_DefaultRule = false; }