diff --git a/src/engine/client/graphics_threaded.cpp b/src/engine/client/graphics_threaded.cpp index c4fe1bf8a..88027a0aa 100644 --- a/src/engine/client/graphics_threaded.cpp +++ b/src/engine/client/graphics_threaded.cpp @@ -514,11 +514,6 @@ IGraphics::CTextureHandle CGraphics_Threaded::LoadTexture(const char *pFilename, return m_NullTexture; } -IGraphics::CTextureHandle CGraphics_Threaded::NullTexture() const -{ - return m_NullTexture; -} - bool CGraphics_Threaded::LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData) { if(Width == 0 || Height == 0) diff --git a/src/engine/client/graphics_threaded.h b/src/engine/client/graphics_threaded.h index 156e9d6d5..17321917b 100644 --- a/src/engine/client/graphics_threaded.h +++ b/src/engine/client/graphics_threaded.h @@ -967,7 +967,6 @@ public: IGraphics::CTextureHandle LoadTextureRaw(const CImageInfo &Image, int Flags, const char *pTexName = nullptr) override; IGraphics::CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName = nullptr) override; int LoadTextureRawSub(IGraphics::CTextureHandle TextureId, int x, int y, const CImageInfo &Image) override; - IGraphics::CTextureHandle NullTexture() const override; bool LoadTextTextures(size_t Width, size_t Height, CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture, uint8_t *pTextData, uint8_t *pTextOutlineData) override; bool UnloadTextTextures(CTextureHandle &TextTexture, CTextureHandle &TextOutlineTexture) override; diff --git a/src/engine/graphics.h b/src/engine/graphics.h index da9206349..2bb017641 100644 --- a/src/engine/graphics.h +++ b/src/engine/graphics.h @@ -345,7 +345,6 @@ public: virtual CTextureHandle LoadTextureRawMove(CImageInfo &Image, int Flags, const char *pTexName = nullptr) = 0; virtual int LoadTextureRawSub(CTextureHandle TextureId, int x, int y, const CImageInfo &Image) = 0; virtual CTextureHandle LoadTexture(const char *pFilename, int StorageType, int Flags = 0) = 0; - virtual CTextureHandle NullTexture() const = 0; virtual void TextureSet(CTextureHandle Texture) = 0; void TextureClear() { TextureSet(CTextureHandle()); }