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add friend nameplate marks
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65ea1b3910
commit
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@ -135,23 +135,39 @@ void CNamePlates::RenderNameplatePos(vec2 Position, const CNetObj_PlayerInfo *pP
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TOutlineColor.m_A *= Alpha;
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TColor.m_A *= Alpha;
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float YOffSet = Position.y - 38;
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if(m_aNamePlates[ClientID].m_NameTextContainerIndex != -1)
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TextRender()->RenderTextContainer(m_aNamePlates[ClientID].m_NameTextContainerIndex, &TColor, &TOutlineColor, Position.x - tw / 2.0f, Position.y - FontSize - 38.0f);
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{
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YOffSet -= FontSize;
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TextRender()->RenderTextContainer(m_aNamePlates[ClientID].m_NameTextContainerIndex, &TColor, &TOutlineColor, Position.x - tw / 2.0f, YOffSet);
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}
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if(g_Config.m_ClNameplatesClan)
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{
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YOffSet -= FontSizeClan;
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if(m_aNamePlates[ClientID].m_ClanNameTextContainerIndex != -1)
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TextRender()->RenderTextContainer(m_aNamePlates[ClientID].m_ClanNameTextContainerIndex, &TColor, &TOutlineColor, Position.x - m_aNamePlates[ClientID].m_ClanNameTextWidth / 2.0f, Position.y - FontSize - FontSizeClan - 38.0f);
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TextRender()->RenderTextContainer(m_aNamePlates[ClientID].m_ClanNameTextContainerIndex, &TColor, &TOutlineColor, Position.x - m_aNamePlates[ClientID].m_ClanNameTextWidth / 2.0f, YOffSet);
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}
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if (g_Config.m_ClNameplatesFriendMark && m_pClient->m_aClients[ClientID].m_Friend)
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{
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YOffSet -= FontSize;
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char aBuf[128];
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str_format(aBuf, sizeof(aBuf),"[F]");
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float XOffSet = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f)/2.0f;
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TextRender()->TextColor(rgb);
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TextRender()->Text(0, Position.x-XOffSet, YOffSet, FontSize, aBuf, -1.0f);
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}
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if(g_Config.m_Debug || g_Config.m_ClNameplatesIDs) // render client id when in debug as well
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{
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YOffSet -= FontSize;
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char aBuf[128];
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str_format(aBuf, sizeof(aBuf),"%d", pPlayerInfo->m_ClientID);
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float Offset = g_Config.m_ClNameplatesClan ? (FontSize * 2 + FontSizeClan) : (FontSize * 2);
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float tw_id = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f);
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float XOffSet = TextRender()->TextWidth(0, FontSize, aBuf, -1, -1.0f)/2.0f;
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TextRender()->TextColor(rgb);
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TextRender()->Text(0, Position.x-tw_id/2.0f, Position.y-Offset-38.0f, 28.0f, aBuf, -1.0f);
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TextRender()->Text(0, Position.x-XOffSet, YOffSet, FontSize, aBuf, -1.0f);
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}
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if(g_Config.m_ClNameplatesHA) // render health and armor in nameplate
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@ -26,6 +26,7 @@ MACRO_CONFIG_INT(ClNameplatesIDs, cl_nameplates_ids, 0, 0, 1, CFGFLAG_CLIENT|CFG
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MACRO_CONFIG_INT(ClNameplatesHA, cl_nameplates_ha, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show Health and Armor in name plates")
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MACRO_CONFIG_INT(ClNameplatesHASize, cl_nameplates_ha_size, 50, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Size of the health and armor nameplates from 0 to 100%")
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MACRO_CONFIG_INT(ClNameplatesOwn, cl_nameplates_own, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show own name plate (useful for demo recording)")
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MACRO_CONFIG_INT(ClNameplatesFriendMark, cl_nameplates_friendmark, 0, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Show friend mark under nameplate")
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MACRO_CONFIG_INT(ClTextEntities, cl_text_entities, 1, 0, 1, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Render textual entity data")
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MACRO_CONFIG_INT(ClTextEntitiesSize, cl_text_entities_size, 100, 0, 100, CFGFLAG_CLIENT|CFGFLAG_SAVE, "Size of textual entity data from 0 to 100%")
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