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Remove Spectate
label from HUD, show Following {player}
instead
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parent
7ee7ec6434
commit
908ebc65ee
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@ -1384,7 +1384,18 @@ void CHud::RenderSpectatorHud()
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// draw the text
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// draw the text
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char aBuf[128];
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char aBuf[128];
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str_format(aBuf, sizeof(aBuf), "%s: %s", Localize("Spectate"), GameClient()->m_MultiViewActivated ? Localize("Multi-View") : m_pClient->m_Snap.m_SpecInfo.m_SpectatorId != SPEC_FREEVIEW ? m_pClient->m_aClients[m_pClient->m_Snap.m_SpecInfo.m_SpectatorId].m_aName : Localize("Free-View"));
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if(GameClient()->m_MultiViewActivated)
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{
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str_copy(aBuf, Localize("Multi-View"));
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}
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else if(m_pClient->m_Snap.m_SpecInfo.m_SpectatorId != SPEC_FREEVIEW)
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{
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str_format(aBuf, sizeof(aBuf), Localize("Following %s", "Spectating"), m_pClient->m_aClients[m_pClient->m_Snap.m_SpecInfo.m_SpectatorId].m_aName);
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}
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else
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{
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str_copy(aBuf, Localize("Free-View"));
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}
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TextRender()->Text(m_Width - 174.0f, m_Height - 15.0f + (15.f - 8.f) / 2.f, 8.0f, aBuf, -1.0f);
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TextRender()->Text(m_Width - 174.0f, m_Height - 15.0f + (15.f - 8.f) / 2.f, 8.0f, aBuf, -1.0f);
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}
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}
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