diff --git a/src/engine/client/backend_sdl.cpp b/src/engine/client/backend_sdl.cpp index 69a026ea4..4a733b334 100644 --- a/src/engine/client/backend_sdl.cpp +++ b/src/engine/client/backend_sdl.cpp @@ -11,6 +11,9 @@ void CGraphicsBackend_Threaded::ThreadFunc(void *pUser) { + #ifdef CONF_PLATFORM_MACOSX + CAutoreleasePool AutoreleasePool; + #endif CGraphicsBackend_Threaded *pThis = (CGraphicsBackend_Threaded *)pUser; while(!pThis->m_Shutdown) diff --git a/src/engine/client/backend_sdl.h b/src/engine/client/backend_sdl.h index f5e0b9fe9..abcfdc7c4 100644 --- a/src/engine/client/backend_sdl.h +++ b/src/engine/client/backend_sdl.h @@ -28,7 +28,7 @@ static void GL_SwapBuffers(const SGLContext &Context) { SwapBuffers(Context.m_hDC); } #elif defined(CONF_PLATFORM_MACOSX) - #include + #include class semaphore { @@ -42,20 +42,58 @@ struct SGLContext { - AGLContext m_Context; + id m_Context; }; static SGLContext GL_GetCurrentContext() { SGLContext Context; - Context.m_Context = aglGetCurrentContext(); + Class NSOpenGLContextClass = (Class) objc_getClass("NSOpenGLContext"); + SEL selector = sel_registerName("currentContext"); + Context.m_Context = objc_msgSend((objc_object*) NSOpenGLContextClass, selector); return Context; } - static void GL_MakeCurrent(const SGLContext &Context) { aglSetCurrentContext(Context.m_Context); } - static void GL_ReleaseContext(const SGLContext &Context) { aglSetCurrentContext(NULL); } - static void GL_SwapBuffers(const SGLContext &Context) { aglSwapBuffers(Context.m_Context); } - + static void GL_MakeCurrent(const SGLContext &Context) + { + SEL selector = sel_registerName("makeCurrentContext"); + objc_msgSend(Context.m_Context, selector); + } + + static void GL_ReleaseContext(const SGLContext &Context) + { + Class NSOpenGLContextClass = (Class) objc_getClass("NSOpenGLContext"); + SEL selector = sel_registerName("clearCurrentContext"); + objc_msgSend((objc_object*) NSOpenGLContextClass, selector); + } + + static void GL_SwapBuffers(const SGLContext &Context) + { + SEL selector = sel_registerName("flushBuffer"); + objc_msgSend(Context.m_Context, selector); + } + + class CAutoreleasePool + { + private: + id m_Pool; + + public: + CAutoreleasePool() + { + Class NSAutoreleasePoolClass = (Class) objc_getClass("NSAutoreleasePool"); + m_Pool = class_createInstance(NSAutoreleasePoolClass, 0); + SEL selector = sel_registerName("init"); + objc_msgSend(m_Pool, selector); + } + + ~CAutoreleasePool() + { + SEL selector = sel_registerName("drain"); + objc_msgSend(m_Pool, selector); + } + }; + #elif defined(CONF_FAMILY_UNIX) #include