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Add support for directories with add_map_votes
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@ -3420,8 +3420,18 @@ void CGameContext::ConClearVotes(IConsole::IResult *pResult, void *pUserData)
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struct CMapNameItem
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{
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char m_aName[IO_MAX_PATH_LENGTH - 4];
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bool m_IsDirectory;
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bool operator<(const CMapNameItem &Other) const { return str_comp_nocase(m_aName, Other.m_aName) < 0; }
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static bool CompareFilenameAscending(const CMapNameItem Lhs, const CMapNameItem Rhs)
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{
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if(str_comp(Lhs.m_aName, "..") == 0)
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return true;
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if(str_comp(Rhs.m_aName, "..") == 0)
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return false;
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if(Lhs.m_IsDirectory != Rhs.m_IsDirectory)
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return Lhs.m_IsDirectory;
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return str_comp_filenames(Lhs.m_aName, Rhs.m_aName) < 0;
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}
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};
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void CGameContext::ConAddMapVotes(IConsole::IResult *pResult, void *pUserData)
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@ -3429,19 +3439,48 @@ void CGameContext::ConAddMapVotes(IConsole::IResult *pResult, void *pUserData)
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CGameContext *pSelf = (CGameContext *)pUserData;
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std::vector<CMapNameItem> vMapList;
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pSelf->Storage()->ListDirectory(IStorage::TYPE_ALL, "maps", MapScan, &vMapList);
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std::sort(vMapList.begin(), vMapList.end());
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const char *pDirectory = pResult->GetString(0);
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// Don't allow moving to parent directories
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if(str_find_nocase(pDirectory, ".."))
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return;
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char aPath[IO_MAX_PATH_LENGTH] = "maps/";
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str_append(aPath, pDirectory, sizeof(aPath));
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pSelf->Storage()->ListDirectory(IStorage::TYPE_ALL, aPath, MapScan, &vMapList);
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std::sort(vMapList.begin(), vMapList.end(), CMapNameItem::CompareFilenameAscending);
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for(auto &Item : vMapList)
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{
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char aDescription[64];
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str_format(aDescription, sizeof(aDescription), "Map: %s", Item.m_aName);
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if(!str_comp(Item.m_aName, "..") && (!str_comp(aPath, "maps/")))
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continue;
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char aCommand[IO_MAX_PATH_LENGTH * 2 + 10];
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char aMapEscaped[IO_MAX_PATH_LENGTH * 2];
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char *pDst = aMapEscaped;
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str_escape(&pDst, Item.m_aName, aMapEscaped + sizeof(aMapEscaped));
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str_format(aCommand, sizeof(aCommand), "change_map \"%s\"", aMapEscaped);
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char aDescription[VOTE_DESC_LENGTH];
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str_format(aDescription, sizeof(aDescription), "%s: %s%s", Item.m_IsDirectory ? "Directory" : "Map", Item.m_aName, Item.m_IsDirectory ? "/" : "");
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char aCommand[VOTE_CMD_LENGTH];
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char aOptionEscaped[IO_MAX_PATH_LENGTH * 2];
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char *pDst = aOptionEscaped;
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str_escape(&pDst, Item.m_aName, aOptionEscaped + sizeof(aOptionEscaped));
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char aDirectory[IO_MAX_PATH_LENGTH] = "";
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if(pResult->NumArguments())
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str_copy(aDirectory, pDirectory);
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if(!str_comp(Item.m_aName, ".."))
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{
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fs_parent_dir(aDirectory);
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str_format(aCommand, sizeof(aCommand), "clear_votes; add_map_votes \"%s\"", aDirectory);
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}
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else if(Item.m_IsDirectory)
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{
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str_append(aDirectory, "/", sizeof(aDirectory));
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str_append(aDirectory, aOptionEscaped, sizeof(aDirectory));
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str_format(aCommand, sizeof(aCommand), "clear_votes; add_map_votes \"%s\"", aDirectory);
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}
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else
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str_format(aCommand, sizeof(aCommand), "change_map \"%s/%s\"", pDirectory, aOptionEscaped);
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pSelf->AddVote(aDescription, aCommand);
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}
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@ -3451,11 +3490,15 @@ void CGameContext::ConAddMapVotes(IConsole::IResult *pResult, void *pUserData)
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int CGameContext::MapScan(const char *pName, int IsDir, int DirType, void *pUserData)
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{
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if(IsDir || !str_endswith(pName, ".map"))
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if((!IsDir && !str_endswith(pName, ".map")) || !str_comp(pName, "."))
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return 0;
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CMapNameItem Item;
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str_truncate(Item.m_aName, sizeof(Item.m_aName), pName, str_length(pName) - str_length(".map"));
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Item.m_IsDirectory = IsDir;
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if(!IsDir)
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str_truncate(Item.m_aName, sizeof(Item.m_aName), pName, str_length(pName) - str_length(".map"));
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else
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str_copy(Item.m_aName, pName);
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static_cast<std::vector<CMapNameItem> *>(pUserData)->push_back(Item);
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return 0;
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@ -3557,7 +3600,7 @@ void CGameContext::OnConsoleInit()
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Console()->Register("remove_vote", "r[name]", CFGFLAG_SERVER, ConRemoveVote, this, "remove a voting option");
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Console()->Register("force_vote", "s[name] s[command] ?r[reason]", CFGFLAG_SERVER, ConForceVote, this, "Force a voting option");
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Console()->Register("clear_votes", "", CFGFLAG_SERVER, ConClearVotes, this, "Clears the voting options");
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Console()->Register("add_map_votes", "", CFGFLAG_SERVER, ConAddMapVotes, this, "Automatically adds voting options for all maps");
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Console()->Register("add_map_votes", "?s[directory]", CFGFLAG_SERVER, ConAddMapVotes, this, "Automatically adds voting options for all maps");
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Console()->Register("vote", "r['yes'|'no']", CFGFLAG_SERVER, ConVote, this, "Force a vote to yes/no");
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Console()->Register("votes", "?i[page]", CFGFLAG_SERVER, ConVotes, this, "Show all votes (page 0 by default, 20 entries per page)");
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Console()->Register("dump_antibot", "", CFGFLAG_SERVER, ConDumpAntibot, this, "Dumps the antibot status");
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