Fix save codes (symptom: always jumping after load)

"\t" was missing for one variable.
This commit is contained in:
heinrich5991 2021-07-23 01:17:06 +02:00
parent 8c86336446
commit 8b2c5949e4

View file

@ -253,7 +253,7 @@ char *CSaveTee::GetString(const CSaveTeam *pTeam)
"%d\t" // m_NotEligibleForFinish
"%d\t%d\t%d\t" // tele weapons
"%s\t" // m_aGameUuid
"%d\t%d" // m_HookedPlayer, m_NewHook
"%d\t%d\t" // m_HookedPlayer, m_NewHook
"%d\t%d\t%d\t%d\t" // input stuff
"%d\t" // m_ReloadTimer
"%d", // m_TeeStarted
@ -324,7 +324,7 @@ int CSaveTee::FromString(const char *String)
"%d\t" // m_NotEligibleForFinish
"%d\t%d\t%d\t" // tele weapons
"%36s\t" // m_aGameUuid
"%d\t%d" // m_HookedPlayer, m_NewHook
"%d\t%d\t" // m_HookedPlayer, m_NewHook
"%d\t%d\t%d\t%d\t" // input stuff
"%d\t" // m_ReloadTimer
"%d", // m_TeeStarted