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Fix save codes (symptom: always jumping after load)
"\t" was missing for one variable.
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@ -253,7 +253,7 @@ char *CSaveTee::GetString(const CSaveTeam *pTeam)
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"%d\t" // m_NotEligibleForFinish
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"%d\t%d\t%d\t" // tele weapons
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"%s\t" // m_aGameUuid
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"%d\t%d" // m_HookedPlayer, m_NewHook
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"%d\t%d\t" // m_HookedPlayer, m_NewHook
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"%d\t%d\t%d\t%d\t" // input stuff
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"%d\t" // m_ReloadTimer
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"%d", // m_TeeStarted
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@ -324,7 +324,7 @@ int CSaveTee::FromString(const char *String)
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"%d\t" // m_NotEligibleForFinish
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"%d\t%d\t%d\t" // tele weapons
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"%36s\t" // m_aGameUuid
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"%d\t%d" // m_HookedPlayer, m_NewHook
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"%d\t%d\t" // m_HookedPlayer, m_NewHook
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"%d\t%d\t%d\t%d\t" // input stuff
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"%d\t" // m_ReloadTimer
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"%d", // m_TeeStarted
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