From 896ef2f2355d2dbc370a0bba89ba1664ce10c190 Mon Sep 17 00:00:00 2001 From: oy Date: Mon, 16 May 2011 19:54:35 +0200 Subject: [PATCH] removed load/save binds in the editor --- src/game/editor/editor.cpp | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 8a0cad535..98c15619d 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -3380,18 +3380,6 @@ void CEditor::UpdateAndRender() if(Input()->KeyDown(KEY_TAB)) m_GuiActive = !m_GuiActive; - if(Input()->KeyDown(KEY_F5)) - Save("maps/debug_test2.map"); - - if(Input()->KeyDown(KEY_F6)) - Load("maps/debug_test2.map", IStorage::TYPE_ALL); - - if(Input()->KeyDown(KEY_F8)) - Load("maps/debug_test.map", IStorage::TYPE_ALL); - - if(Input()->KeyDown(KEY_F7)) - Save("maps/quicksave.map"); - if(Input()->KeyDown(KEY_F10)) m_ShowMousePointer = false;