From 88c054261aa75eaefea0130f93f076e0de2750a1 Mon Sep 17 00:00:00 2001 From: Learath Date: Tue, 29 Sep 2020 13:30:54 +0300 Subject: [PATCH] Fix multiple layer selection for groups --- src/game/editor/editor.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/game/editor/editor.cpp b/src/game/editor/editor.cpp index 8c38583c5..57873d515 100644 --- a/src/game/editor/editor.cpp +++ b/src/game/editor/editor.cpp @@ -3351,7 +3351,8 @@ void CEditor::RenderLayers(CUIRect ToolBox, CUIRect View) if((Input()->KeyIsPressed(KEY_LSHIFT) || Input()->KeyIsPressed(KEY_RSHIFT)) && m_SelectedGroup == g) { - for(int i = 1; i < m_Map.m_lGroups[g]->m_lLayers.size(); i++) + m_lSelectedLayers.clear(); + for(int i = 0; i < m_Map.m_lGroups[g]->m_lLayers.size(); i++) { m_lSelectedLayers.add(i); }