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reset font texture at window resize
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@ -1741,6 +1741,7 @@ public:
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m_Fonts[i]->m_TextureSkyline[j].m_CurHeightOfPixelColumn[k] = 0;
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mem_zero(m_Fonts[i]->m_TextureData[j], m_Fonts[i]->m_CurTextureDimensions[j] * m_Fonts[i]->m_CurTextureDimensions[j] * sizeof(unsigned char));
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Graphics()->LoadTextureRawSub(m_Fonts[i]->m_aTextures[j], 0, 0, m_Fonts[i]->m_CurTextureDimensions[j], m_Fonts[i]->m_CurTextureDimensions[j], CImageInfo::FORMAT_ALPHA, m_Fonts[i]->m_TextureData[j]);
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}
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m_Fonts[i]->InitFontSizes();
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