diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 5a6b6effd..dbad705d2 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -286,6 +286,9 @@ void CPlayer::Tick() void CPlayer::PostTick() { // update latency value + if(m_PlayerFlags & PLAYERFLAG_IN_MENU) + m_aCurLatency[m_ClientID] = GameServer()->m_apPlayers[m_ClientID]->m_Latency.m_Min; + if(m_PlayerFlags & PLAYERFLAG_SCOREBOARD) { for(int i = 0; i < MAX_CLIENTS; ++i)