mirror of
https://github.com/ddnet/ddnet.git
synced 2024-11-19 14:38:18 +00:00
Merge #6061
6061: Add friend counter + Change alignment of player count text r=def- a=l-ouis Added friend counter, changed the alignment of player count indicator to better accommodate friend counter + line up with the "Players" text at the top of the tab ![image](https://user-images.githubusercontent.com/69405348/202891241-b76899cf-e65a-4085-804b-0a6877468fbc.png) Fixes #5911 ## Checklist - [x] Tested the change ingame - [x] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test (especially base/) or added coverage to integration test - [ ] Considered possible null pointers and out of bounds array indexing - [x] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: louis <louisaltgeer@gmail.com>
This commit is contained in:
commit
87679f59a8
|
@ -98,7 +98,7 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
|
||||||
{COL_NAME, IServerBrowser::SORT_NAME, "Name", 0, 50.0f, 0, {0}, {0}}, // Localize - these strings are localized within CLocConstString
|
{COL_NAME, IServerBrowser::SORT_NAME, "Name", 0, 50.0f, 0, {0}, {0}}, // Localize - these strings are localized within CLocConstString
|
||||||
{COL_GAMETYPE, IServerBrowser::SORT_GAMETYPE, "Type", 1, 50.0f, 0, {0}, {0}},
|
{COL_GAMETYPE, IServerBrowser::SORT_GAMETYPE, "Type", 1, 50.0f, 0, {0}, {0}},
|
||||||
{COL_MAP, IServerBrowser::SORT_MAP, "Map", 1, 120.0f + (Headers.w - 480) / 8, 0, {0}, {0}},
|
{COL_MAP, IServerBrowser::SORT_MAP, "Map", 1, 120.0f + (Headers.w - 480) / 8, 0, {0}, {0}},
|
||||||
{COL_PLAYERS, IServerBrowser::SORT_NUMPLAYERS, "Players", 1, 75.0f, 0, {0}, {0}},
|
{COL_PLAYERS, IServerBrowser::SORT_NUMPLAYERS, "Players", 1, 85.0f, 0, {0}, {0}},
|
||||||
{-1, -1, " ", 1, 10.0f, 0, {0}, {0}},
|
{-1, -1, " ", 1, 10.0f, 0, {0}, {0}},
|
||||||
{COL_PING, IServerBrowser::SORT_PING, "Ping", 1, 40.0f, FIXED, {0}, {0}},
|
{COL_PING, IServerBrowser::SORT_PING, "Ping", 1, 40.0f, FIXED, {0}, {0}},
|
||||||
};
|
};
|
||||||
|
@ -255,12 +255,14 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
|
||||||
m_SelectedIndex = i;
|
m_SelectedIndex = i;
|
||||||
|
|
||||||
// update friend counter
|
// update friend counter
|
||||||
|
int FriendsOnServer = 0;
|
||||||
if(pItem->m_FriendState != IFriends::FRIEND_NO)
|
if(pItem->m_FriendState != IFriends::FRIEND_NO)
|
||||||
{
|
{
|
||||||
for(int j = 0; j < pItem->m_NumReceivedClients; ++j)
|
for(int j = 0; j < pItem->m_NumReceivedClients; ++j)
|
||||||
{
|
{
|
||||||
if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO)
|
if(pItem->m_aClients[j].m_FriendState != IFriends::FRIEND_NO)
|
||||||
{
|
{
|
||||||
|
FriendsOnServer++;
|
||||||
unsigned NameHash = str_quickhash(pItem->m_aClients[j].m_aName);
|
unsigned NameHash = str_quickhash(pItem->m_aClients[j].m_aName);
|
||||||
unsigned ClanHash = str_quickhash(pItem->m_aClients[j].m_aClan);
|
unsigned ClanHash = str_quickhash(pItem->m_aClients[j].m_aClan);
|
||||||
for(auto &Friend : m_vFriends)
|
for(auto &Friend : m_vFriends)
|
||||||
|
@ -420,13 +422,22 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
|
||||||
}
|
}
|
||||||
else if(ID == COL_PLAYERS)
|
else if(ID == COL_PLAYERS)
|
||||||
{
|
{
|
||||||
CUIRect Icon;
|
CUIRect Icon, IconText;
|
||||||
Button.VMargin(4.0f, &Button);
|
Button.VMargin(2.0f, &Button);
|
||||||
if(pItem->m_FriendState != IFriends::FRIEND_NO)
|
if(pItem->m_FriendState != IFriends::FRIEND_NO)
|
||||||
{
|
{
|
||||||
Button.VSplitLeft(Button.h, &Icon, &Button);
|
Button.VSplitRight(50.0f, &Icon, &Button);
|
||||||
Icon.Margin(2.0f, &Icon);
|
Icon.Margin(2.0f, &Icon);
|
||||||
RenderBrowserIcons(*pItem->m_pUIElement->Rect(gs_OffsetColFav + 1), &Icon, {0.94f, 0.4f, 0.4f, 1}, TextRender()->DefaultTextOutlineColor(), "\xEF\x80\x84", TEXTALIGN_LEFT);
|
Icon.HSplitBottom(6.0f, 0, &IconText);
|
||||||
|
RenderBrowserIcons(*pItem->m_pUIElement->Rect(gs_OffsetColFav + 1), &Icon, {0.94f, 0.4f, 0.4f, 1}, TextRender()->DefaultTextOutlineColor(), "\xEF\x80\x84", TEXTALIGN_CENTER);
|
||||||
|
if(FriendsOnServer > 1)
|
||||||
|
{
|
||||||
|
char aBufFriendsOnServer[64];
|
||||||
|
str_format(aBufFriendsOnServer, sizeof(aBufFriendsOnServer), "%i", FriendsOnServer);
|
||||||
|
TextRender()->TextColor(0.94f, 0.8f, 0.8f, 1);
|
||||||
|
UI()->DoLabel(&IconText, aBufFriendsOnServer, 10.0f, TEXTALIGN_CENTER);
|
||||||
|
TextRender()->TextColor(1.0f, 1.0f, 1.0f, 1);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumFilteredPlayers, ServerBrowser()->Max(*pItem));
|
str_format(aTemp, sizeof(aTemp), "%i/%i", pItem->m_NumFilteredPlayers, ServerBrowser()->Max(*pItem));
|
||||||
|
|
Loading…
Reference in a new issue