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Merge #5189
5189: Fix 0 byte malloc in register.cpp (fixes #5187) r=heinrich5991 a=def- <!-- What is the motivation for the changes of this pull request --> ## Checklist - [ ] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: def <dennis@felsin9.de>
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@ -1,6 +1,7 @@
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#ifndef ENGINE_SHARED_HTTP_H
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#define ENGINE_SHARED_HTTP_H
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#include <algorithm>
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#include <atomic>
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#include <engine/shared/jobs.h>
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@ -105,7 +106,7 @@ public:
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{
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m_Type = REQUEST::POST;
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m_BodyLength = DataLength;
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m_pBody = (unsigned char *)malloc(DataLength);
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m_pBody = (unsigned char *)malloc(std::max((size_t)1, DataLength));
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mem_copy(m_pBody, pData, DataLength);
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}
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void PostJson(const char *pJson)
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