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Add/use temporary variables to improve readability
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45a20ff277
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@ -700,14 +700,15 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
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TILE_TELECHECKOUT,
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TILE_TELECHECKOUT,
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TILE_TELEINWEAPON,
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TILE_TELEINWEAPON,
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TILE_TELEINHOOK};
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TILE_TELEINHOOK};
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mem_copy(((CLayerTele *)pTiles)->m_pTeleTile, pTeleData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTeleTile));
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CTeleTile *pLayerTeleTiles = ((CLayerTele *)pTiles)->m_pTeleTile;
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mem_copy(pLayerTeleTiles, pTeleData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTeleTile));
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for(int i = 0; i < pTiles->m_Width * pTiles->m_Height; i++)
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for(int i = 0; i < pTiles->m_Width * pTiles->m_Height; i++)
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{
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{
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pTiles->m_pTiles[i].m_Index = 0;
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pTiles->m_pTiles[i].m_Index = 0;
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for(int TilesRep : s_aTilesRep)
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for(int TilesRep : s_aTilesRep)
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{
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{
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if(((CLayerTele *)pTiles)->m_pTeleTile[i].m_Type == TilesRep)
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if(pLayerTeleTiles[i].m_Type == TilesRep)
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pTiles->m_pTiles[i].m_Index = TilesRep;
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pTiles->m_pTiles[i].m_Index = TilesRep;
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}
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}
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}
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}
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@ -721,11 +722,12 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
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if(Size >= (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CSpeedupTile))
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if(Size >= (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CSpeedupTile))
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{
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{
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mem_copy(((CLayerSpeedup *)pTiles)->m_pSpeedupTile, pSpeedupData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CSpeedupTile));
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CSpeedupTile *pLayerSpeedupTiles = ((CLayerSpeedup *)pTiles)->m_pSpeedupTile;
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mem_copy(pLayerSpeedupTiles, pSpeedupData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CSpeedupTile));
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for(int i = 0; i < pTiles->m_Width * pTiles->m_Height; i++)
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for(int i = 0; i < pTiles->m_Width * pTiles->m_Height; i++)
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{
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{
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if(((CLayerSpeedup *)pTiles)->m_pSpeedupTile[i].m_Force > 0)
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if(pLayerSpeedupTiles[i].m_Force > 0)
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pTiles->m_pTiles[i].m_Index = TILE_BOOST;
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pTiles->m_pTiles[i].m_Index = TILE_BOOST;
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else
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else
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pTiles->m_pTiles[i].m_Index = 0;
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pTiles->m_pTiles[i].m_Index = 0;
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@ -767,7 +769,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
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TILE_ALLOW_TELE_GUN,
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TILE_ALLOW_TELE_GUN,
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TILE_ALLOW_BLUE_TELE_GUN};
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TILE_ALLOW_BLUE_TELE_GUN};
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CSwitchTile *pLayerSwitchTiles = ((CLayerSwitch *)pTiles)->m_pSwitchTile;
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CSwitchTile *pLayerSwitchTiles = ((CLayerSwitch *)pTiles)->m_pSwitchTile;
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mem_copy(((CLayerSwitch *)pTiles)->m_pSwitchTile, pSwitchData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CSwitchTile));
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mem_copy(pLayerSwitchTiles, pSwitchData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CSwitchTile));
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for(int i = 0; i < pTiles->m_Width * pTiles->m_Height; i++)
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for(int i = 0; i < pTiles->m_Width * pTiles->m_Height; i++)
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{
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{
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@ -799,7 +801,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
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if(Size >= (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTuneTile))
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if(Size >= (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTuneTile))
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{
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{
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CTuneTile *pLayerTuneTiles = ((CLayerTune *)pTiles)->m_pTuneTile;
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CTuneTile *pLayerTuneTiles = ((CLayerTune *)pTiles)->m_pTuneTile;
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mem_copy(((CLayerTune *)pTiles)->m_pTuneTile, pTuneData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTuneTile));
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mem_copy(pLayerTuneTiles, pTuneData, (size_t)pTiles->m_Width * pTiles->m_Height * sizeof(CTuneTile));
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for(int i = 0; i < pTiles->m_Width * pTiles->m_Height; i++)
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for(int i = 0; i < pTiles->m_Width * pTiles->m_Height; i++)
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{
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{
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