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Remove temporary files after failure
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0d3489e0ef
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@ -2336,9 +2336,9 @@ void CClient::FinishMapDownload()
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m_MapdownloadTotalsize = -1;
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SHA256_DIGEST *pSha256 = m_MapdownloadSha256Present ? &m_MapdownloadSha256 : 0;
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char aTmp[256];
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char aMapFileTemp[256];
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char aMapFile[256];
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char aTmp[MAX_PATH_LENGTH];
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char aMapFileTemp[MAX_PATH_LENGTH];
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char aMapFile[MAX_PATH_LENGTH];
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FormatMapDownloadFilename(m_aMapdownloadName, pSha256, m_MapdownloadCrc, true, aTmp, sizeof(aTmp));
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str_format(aMapFileTemp, sizeof(aMapFileTemp), "downloadedmaps/%s", aTmp);
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FormatMapDownloadFilename(m_aMapdownloadName, pSha256, m_MapdownloadCrc, false, aTmp, sizeof(aTmp));
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@ -2788,11 +2788,13 @@ void CClient::Update()
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else if(m_pMapdownloadTask->State() == HTTP_ERROR)
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{
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dbg_msg("webdl", "http failed, falling back to gameserver");
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Storage()->RemoveFile(m_pMapdownloadTask->Dest(), IStorage::TYPE_SAVE);
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ResetMapDownload();
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SendMapRequest();
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}
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else if(m_pMapdownloadTask->State() == HTTP_ABORTED)
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{
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Storage()->RemoveFile(m_pMapdownloadTask->Dest(), IStorage::TYPE_SAVE);
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m_pMapdownloadTask = NULL;
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}
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}
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@ -2804,10 +2806,12 @@ void CClient::Update()
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else if(m_pDDNetInfoTask->State() == HTTP_ERROR)
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{
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dbg_msg("ddnet-info", "download failed");
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Storage()->RemoveFile(m_aDDNetInfoTmp, IStorage::TYPE_SAVE);
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ResetDDNetInfo();
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}
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else if(m_pDDNetInfoTask->State() == HTTP_ABORTED)
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{
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Storage()->RemoveFile(m_aDDNetInfoTmp, IStorage::TYPE_SAVE);
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m_pDDNetInfoTask = NULL;
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}
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}
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@ -3562,7 +3566,7 @@ void CClient::SaveReplay(const int Length)
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{
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// First we stop the recorder to slice correctly the demo after
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DemoRecorder_Stop(RECORDER_REPLAYS);
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char aFilename[256];
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char aFilename[MAX_PATH_LENGTH];
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char aDate[64];
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str_timestamp(aDate, sizeof(aDate));
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