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Merge #4689
4689: Lower the sound volume even further after #4568 r=def- a=heinrich5991 In my non-representative survey, I found that my own sound settings are at 9 for global volume and 100 for the rest, and for a newbie, it was ~30 for all settings. This should be equivalent given 0.3*0.3=0.09. CC #4567 CC #4568 <!-- What is the motivation for the changes of this pull request --> ## Checklist - [x] Tested the change ingame - [ ] Provided screenshots if it is a visual change - [ ] Tested in combination with possibly related configuration options - [ ] Written a unit test if it works standalone, system.c especially - [ ] Considered possible null pointers and out of bounds array indexing - [ ] Changed no physics that affect existing maps - [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional) Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
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80df1aefea
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@ -78,12 +78,12 @@ MACRO_CONFIG_INT(SndBufferSize, snd_buffer_size, 512, 128, 32768, CFGFLAG_SAVE |
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MACRO_CONFIG_INT(SndRate, snd_rate, 48000, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sound mixing rate")
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MACRO_CONFIG_INT(SndEnable, snd_enable, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sound enable")
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MACRO_CONFIG_INT(SndMusic, snd_enable_music, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Play background music")
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MACRO_CONFIG_INT(SndVolume, snd_volume, 100, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sound volume")
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MACRO_CONFIG_INT(SndVolume, snd_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Sound volume")
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MACRO_CONFIG_INT(SndDevice, snd_device, -1, 0, 0, CFGFLAG_SAVE | CFGFLAG_CLIENT, "(deprecated) Sound device to use")
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MACRO_CONFIG_INT(SndChatSoundVolume, snd_chat_volume, 100, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Chat sound volume")
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MACRO_CONFIG_INT(SndGameSoundVolume, snd_game_volume, 100, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Game sound volume")
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MACRO_CONFIG_INT(SndChatSoundVolume, snd_chat_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Chat sound volume")
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MACRO_CONFIG_INT(SndGameSoundVolume, snd_game_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Game sound volume")
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MACRO_CONFIG_INT(SndMapSoundVolume, snd_ambient_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Map Sound sound volume")
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MACRO_CONFIG_INT(SndBackgroundMusicVolume, snd_background_music_volume, 50, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Background music sound volume")
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MACRO_CONFIG_INT(SndBackgroundMusicVolume, snd_background_music_volume, 30, 0, 100, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Background music sound volume")
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MACRO_CONFIG_INT(SndNonactiveMute, snd_nonactive_mute, 0, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "")
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MACRO_CONFIG_INT(SndGame, snd_game, 1, 0, 1, CFGFLAG_SAVE | CFGFLAG_CLIENT, "Enable game sounds")
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