Fixed The Crazy Shotguns and added dbg message if detected out of bounds

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
This commit is contained in:
GreYFoXGTi 2010-08-24 01:21:35 +02:00
parent 51c6af1303
commit 8000f91ec7

View file

@ -113,25 +113,60 @@ void CProjectile::Tick()
m_Pos = NewPos;
if (m_Bouncing == 1)
{
m_Direction.x = -m_Direction.x;
m_LastBounce = m_Pos;
m_PrevLastBounce.x = m_LastBounce.x;
m_LastBounce.x = m_Pos.x;
if(!m_BouncePos.x)
m_BouncePos=m_Pos;
m_BouncePos.x=m_Pos.x;
else if (!m_ReBouncePos.x)
m_ReBouncePos=m_Pos;
m_ReBouncePos.x=m_Pos.x;
else if(!m_AvgPos.x)
m_AvgPos = vec2((m_BouncePos.x+m_ReBouncePos.x)/2,(m_BouncePos.y+m_ReBouncePos.y)/2);
if (m_AvgPos.x)
if(!((m_PrevLastBounce.x+1 == m_BouncePos.x || m_PrevLastBounce.x-1 == m_BouncePos.x || m_PrevLastBounce.x == m_BouncePos.x) && (m_LastBounce.x == m_ReBouncePos.x || m_LastBounce.x+1 == m_ReBouncePos.x || m_LastBounce.x-1 == m_ReBouncePos.x)) && !((m_LastBounce.x == m_BouncePos.x || m_LastBounce.x+1 == m_BouncePos.x || m_LastBounce.x-1 == m_BouncePos.x) && (m_PrevLastBounce.x+1 == m_ReBouncePos.x || m_PrevLastBounce.x-1 == m_ReBouncePos.x || m_PrevLastBounce.x == m_ReBouncePos.x)))
{
/*int bx=(int)m_BouncePos.x;
int rbx=(int)m_ReBouncePos.x;
int lbx=(int)m_LastBounce.x;
int plbx=(int)m_PrevLastBounce.x;
dbg_msg("m_BouncePos","%d",bx);
dbg_msg("m_ReBouncePos","%d",rbx);
dbg_msg("m_LastBounce","%d",lbx);
dbg_msg("m_PrevLastBounce","%d",plbx);
m_Pos.x=m_AvgPos.x;*/
dbg_msg("CrazyShotgun","Warning Horizontal Crazy Shotgun Out of bounds");
/*int x=(int)m_Pos.x;
dbg_msg("RePos","%d",x);*/
}
m_Direction.x =- m_Direction.x;
}
else if (m_Bouncing == 2)
{
m_LastBounce = m_Pos;
m_Direction.y =- m_Direction.y;
m_PrevLastBounce.y = m_LastBounce.y;
m_LastBounce.y = m_Pos.y;
if(!m_BouncePos.y)
m_BouncePos=m_Pos;
m_BouncePos.y=m_Pos.y;
else if (!m_ReBouncePos.y)
m_ReBouncePos=m_Pos;
m_ReBouncePos.y=m_Pos.y;
else if(!m_AvgPos.y)
m_AvgPos = vec2((m_BouncePos.x+m_ReBouncePos.x)/2,(m_BouncePos.y+m_ReBouncePos.y)/2);
m_Direction.y =- m_Direction.y;
if (m_AvgPos.y)
if(!((m_PrevLastBounce.y+1 == m_BouncePos.y || m_PrevLastBounce.y-1 == m_BouncePos.y || m_PrevLastBounce.y == m_BouncePos.y) && (m_LastBounce.y == m_ReBouncePos.y || m_LastBounce.y+1 == m_ReBouncePos.y || m_LastBounce.y-1 == m_ReBouncePos.y)) && !((m_LastBounce.y == m_BouncePos.y || m_LastBounce.y+1 == m_BouncePos.y || m_LastBounce.y-1 == m_BouncePos.y) && (m_PrevLastBounce.y+1 == m_ReBouncePos.y || m_PrevLastBounce.y-1 == m_ReBouncePos.y || m_PrevLastBounce.y == m_ReBouncePos.y)))
{
/*int by=(int)m_BouncePos.y;
int rby=(int)m_ReBouncePos.y;
int lby=(int)m_LastBounce.y;
int plby=(int)m_PrevLastBounce.y;
dbg_msg("m_BouncePos","%d",by);
dbg_msg("m_ReBouncePos","%d",rby);
dbg_msg("m_LastBounce","%d",lby);
dbg_msg("m_PrevLastBounce","%d",plby);*/
m_Pos=m_AvgPos;
dbg_msg("CrazyShotgun","Warning Vertical Crazy Shotgun Out of bounds");
/*int y=(int)m_Pos.y;
dbg_msg("RePos","%d",y);*/
}
}
m_Pos += m_Direction;
}
@ -149,9 +184,8 @@ void CProjectile::Tick()
GameServer()->m_World.DestroyEntity(this);
}
if((!(m_PrevLastBounce == m_BouncePos && m_LastBounce == m_ReBouncePos) && !(m_LastBounce == m_BouncePos && m_PrevLastBounce == m_ReBouncePos))&&m_AvgPos.x)
m_Pos=m_AvgPos;
m_PrevLastBounce=m_LastBounce;
}
void CProjectile::FillInfo(CNetObj_Projectile *pProj)