diff --git a/src/engine/shared/config_variables.h b/src/engine/shared/config_variables.h index 9546edde8..2c4a289f9 100644 --- a/src/engine/shared/config_variables.h +++ b/src/engine/shared/config_variables.h @@ -160,15 +160,15 @@ MACRO_CONFIG_INT(ClDummyUseCustomColor, dummy_use_custom_color, 0, 0, 1, CFGFLAG MACRO_CONFIG_COL(ClDummyColorBody, dummy_color_body, 65408, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy body color") MACRO_CONFIG_COL(ClDummyColorFeet, dummy_color_feet, 65408, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_COLLIGHT | CFGFLAG_INSENSITIVE, "Dummy feet color") MACRO_CONFIG_STR(ClDummySkin, dummy_skin, 24, "default", CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Dummy skin") -MACRO_CONFIG_INT(ClDummyDefaultEyes, dummy_default_eyes, 0, 0, 5, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink") -MACRO_CONFIG_INT(ClDummy, cl_dummy, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "0 - player / 1 - dummy") +MACRO_CONFIG_INT(ClDummyDefaultEyes, dummy_default_eyes, 0, 0, 5, CFGFLAG_CLIENT | CFGFLAG_SAVE, "Dummy eyes when joining server (0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink)") +MACRO_CONFIG_INT(ClDummy, cl_dummy, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether you control your player (0) or your dummy (1)") MACRO_CONFIG_INT(ClDummyHammer, cl_dummy_hammer, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy is hammering for a hammerfly") -MACRO_CONFIG_INT(ClDummyResetOnSwitch, cl_dummy_resetonswitch, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player") +MACRO_CONFIG_INT(ClDummyResetOnSwitch, cl_dummy_resetonswitch, 0, 0, 2, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Whether dummy or player should stop pressing keys when you switch (0 = off, 1 = dummy, 2 = player)") MACRO_CONFIG_INT(ClDummyRestoreWeapon, cl_dummy_restore_weapon, 1, 0, 1, CFGFLAG_CLIENT | CFGFLAG_SAVE | CFGFLAG_INSENSITIVE, "Whether dummy should switch to last weapon after hammerfly") MACRO_CONFIG_INT(ClDummyCopyMoves, cl_dummy_copy_moves, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy should copy your moves") // more controllable dummy command -MACRO_CONFIG_INT(ClDummyControl, cl_dummy_control, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)") +MACRO_CONFIG_INT(ClDummyControl, cl_dummy_control, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether you can control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)") MACRO_CONFIG_INT(ClDummyJump, cl_dummy_jump, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy is jumping (requires cl_dummy_control 1)") MACRO_CONFIG_INT(ClDummyFire, cl_dummy_fire, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy is firing (requires cl_dummy_control 1)") MACRO_CONFIG_INT(ClDummyHook, cl_dummy_hook, 0, 0, 1, CFGFLAG_CLIENT | CFGFLAG_INSENSITIVE, "Whether dummy is hooking (requires cl_dummy_control 1)")