6104: Colorify BW gamemode r=def- a=NouaaTW

Hi,

according to #6090, this isn't a big deal, is it? BW mode is pretty important and well known, so it would be cool to give it its own color!

**this has already been discussed by the BW team.**

![Capture](https://user-images.githubusercontent.com/75568768/206277087-da7efe83-21b4-4b6f-abf5-f685d9ac7f00.PNG)
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## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)





Co-authored-by: NouaaTW <sarazinio19@gmail.com>
This commit is contained in:
bors[bot] 2022-12-07 21:33:10 +00:00 committed by GitHub
commit 7e848131aa
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@ -480,6 +480,8 @@ void CMenus::RenderServerbrowserServerList(CUIRect View)
hsl = ColorHSLA(0.83f, 1.0f, 0.75f);
else if(str_find_nocase(pItem->m_aGameType, "gores"))
hsl = ColorHSLA(0.525f, 1.0f, 0.75f);
else if(str_find_nocase(pItem->m_aGameType, "BW"))
hsl = ColorHSLA(0.050f, 1.0f, 0.75f);
else if(str_find_nocase(pItem->m_aGameType, "ddracenet") || str_find_nocase(pItem->m_aGameType, "ddnet"))
hsl = ColorHSLA(0.58f, 1.0f, 0.75f);
else if(str_find_nocase(pItem->m_aGameType, "ddrace") || str_find_nocase(pItem->m_aGameType, "mkrace"))