Fixed the bugs i know of with the last few commits

This commit is contained in:
GreYFoX 2011-12-30 16:31:06 +02:00
parent 2baa440866
commit 7d462b565d
5 changed files with 14 additions and 16 deletions

View file

@ -203,7 +203,7 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
Spacing = 8.0f; Spacing = 8.0f;
} }
float ScoreOffset = x+10.0f, ScoreLength = TextRender()->TextWidth(0, 22.0f/*HeadlineFontsize*/, Localize("00:00.00"), -1); float ScoreOffset = x+10.0f, ScoreLength = TextRender()->TextWidth(0, 22.0f/*HeadlineFontsize*/, "00:00:0", -1);
float TeeOffset = ScoreOffset+ScoreLength, TeeLength = 60*TeeSizeMod; float TeeOffset = ScoreOffset+ScoreLength, TeeLength = 60*TeeSizeMod;
float NameOffset = TeeOffset+TeeLength, NameLength = 300.0f-TeeLength; float NameOffset = TeeOffset+TeeLength, NameLength = 300.0f-TeeLength;
float PingOffset = x+610.0f, PingLength = 65.0f; float PingOffset = x+610.0f, PingLength = 65.0f;
@ -250,9 +250,8 @@ void CScoreboard::RenderScoreboard(float x, float y, float w, int Team, const ch
// score // score
if(m_IsGameTypeRace && g_Config.m_ClDDRaceScoreBoard) if(m_IsGameTypeRace && g_Config.m_ClDDRaceScoreBoard)
{ {
int Time = pInfo->m_Score < 0 ? 0 : pInfo->m_Score; int Time = pInfo->m_Score == -9999 ? 0 : abs(pInfo->m_Score);
dbg_msg("Time", "%s, %d, %d", m_pClient->m_aClients[pInfo->m_ClientID].m_aName, Time, pInfo->m_Score); str_format(aBuf, sizeof(aBuf), "%02d:%02d", Time/60, Time%60);
str_format(aBuf, sizeof(aBuf), "%02d:%02d.%02d", Time/6000, Time/100-(Time/6000*60), Time % 100);
} }
else else
str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Score, -999, 999)); str_format(aBuf, sizeof(aBuf), "%d", clamp(pInfo->m_Score, -999, 999));

View file

@ -626,11 +626,11 @@ void CGameContext::ConSetEyeEmote(IConsole::IResult *pResult,
"You don't have any eye emotes, remember to bind some. (until you die)"); "You don't have any eye emotes, remember to bind some. (until you die)");
return; return;
} }
else if(str_comp_nocase(pResult->GetString(0), "on")) else if(str_comp_nocase(pResult->GetString(0), "on") == 0)
pPlayer->m_EyeEmote = true; pPlayer->m_EyeEmote = true;
else if(str_comp_nocase(pResult->GetString(0), "off")) else if(str_comp_nocase(pResult->GetString(0), "off") == 0)
pPlayer->m_EyeEmote = false; pPlayer->m_EyeEmote = false;
else if(str_comp_nocase(pResult->GetString(0), "toggle")) else if(str_comp_nocase(pResult->GetString(0), "toggle") == 0)
pPlayer->m_EyeEmote = !pPlayer->m_EyeEmote; pPlayer->m_EyeEmote = !pPlayer->m_EyeEmote;
pSelf->Console()->Print( pSelf->Console()->Print(
IConsole::OUTPUT_LEVEL_STANDARD, IConsole::OUTPUT_LEVEL_STANDARD,
@ -831,11 +831,11 @@ void CGameContext::ConSetBroadcastTime(IConsole::IResult *pResult, void *pUserDa
"Time will not be displayed in broadcast now"); "Time will not be displayed in broadcast now");
return; return;
} }
else if(str_comp_nocase(pResult->GetString(0), "on")) else if(str_comp_nocase(pResult->GetString(0), "on") == 0)
pPlayer->m_BroadcastTime = true; pPlayer->m_BroadcastTime = true;
else if(str_comp_nocase(pResult->GetString(0), "off")) else if(str_comp_nocase(pResult->GetString(0), "off") == 0)
pPlayer->m_BroadcastTime = false; pPlayer->m_BroadcastTime = false;
else if(str_comp_nocase(pResult->GetString(0), "toggle")) else if(str_comp_nocase(pResult->GetString(0), "toggle") == 0)
pPlayer->m_BroadcastTime = !pPlayer->m_BroadcastTime; pPlayer->m_BroadcastTime = !pPlayer->m_BroadcastTime;
pSelf->Console()->Print( pSelf->Console()->Print(
@ -864,9 +864,9 @@ void CGameContext::ConSetServerGameTime(IConsole::IResult *pResult, void *pUserD
"Time will not be displayed in broadcast now"); "Time will not be displayed in broadcast now");
return; return;
} }
else if(str_comp_nocase(pResult->GetString(0), "on")) else if(str_comp_nocase(pResult->GetString(0), "on") == 0)
pPlayer->m_GameTimerTime = true; pPlayer->m_GameTimerTime = true;
else if(str_comp_nocase(pResult->GetString(0), "off")) else if(str_comp_nocase(pResult->GetString(0), "off") == 0)
pPlayer->m_GameTimerTime = false; pPlayer->m_GameTimerTime = false;
else if(str_comp_nocase(pResult->GetString(0), "toggle")) else if(str_comp_nocase(pResult->GetString(0), "toggle"))
pPlayer->m_GameTimerTime = !pPlayer->m_GameTimerTime; pPlayer->m_GameTimerTime = !pPlayer->m_GameTimerTime;

View file

@ -23,7 +23,7 @@ CHAT_COMMAND("saytime", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTime, this, "Priv
CHAT_COMMAND("saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race") CHAT_COMMAND("saytimeall", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSayTimeAll, this, "Publicly messages everyone your current time in this current running race")
CHAT_COMMAND("time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message") CHAT_COMMAND("time", "", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTime, this, "Privately shows you your current time in this current running race in the broadcast message")
CHAT_COMMAND("broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status") CHAT_COMMAND("broadcasttime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetBroadcastTime, this, "Personal Setting of showing time in the broadcast, broadcasttime s, where s = on for on, off for off, toggle for toggle and nothing to show current status")
CHAT_COMMAND("servergametime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status") CHAT_COMMAND("gametimertime", "?s", CFGFLAG_CHAT|CFGFLAG_SERVER, ConSetServerGameTime, this, "Personal Setting of showing time in the round/game timer, servergametime s, where s = on for on off for off, toggle for toggle and nothing to show current status")
#if defined(CONF_SQL) #if defined(CONF_SQL)
CHAT_COMMAND("times", "?s?i", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTimes, this, "/times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default)") CHAT_COMMAND("times", "?s?i", CFGFLAG_CHAT|CFGFLAG_SERVER, ConTimes, this, "/times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default)")

View file

@ -1004,7 +1004,7 @@ void CCharacter::HandleBroadcast()
GameServer()->SendBroadcast(aBroadcast, m_pPlayer->GetCID()); GameServer()->SendBroadcast(aBroadcast, m_pPlayer->GetCID());
m_LastBroadcast = Server()->Tick(); m_LastBroadcast = Server()->Tick();
} }
else if (m_pPlayer->m_BroadcastTime && m_LastBroadcast + Server()->TickSpeed() * g_Config.m_SvTimeInBroadcastInterval <= Server()->Tick()) else if (m_pPlayer->m_BroadcastTime && m_DDRaceState == DDRACE_STARTED && m_LastBroadcast + Server()->TickSpeed() * g_Config.m_SvTimeInBroadcastInterval <= Server()->Tick())
{ {
char aBuftime[64]; char aBuftime[64];
int IntTime = (int)((float)(Server()->Tick() - m_StartTime) / ((float)Server()->TickSpeed())); int IntTime = (int)((float)(Server()->Tick() - m_StartTime) / ((float)Server()->TickSpeed()));

View file

@ -40,8 +40,7 @@ CPlayer::CPlayer(CGameContext *pGameServer, int ClientID, int Team)
m_PauseInfo.m_Respawn = false; m_PauseInfo.m_Respawn = false;
m_EyeEmote = true; m_EyeEmote = true;
m_BroadcastTime = g_Config.m_SvTimeInBroadcast; m_BroadcastTime = g_Config.m_SvTimeInBroadcast;
m_BroadcastTime = g_Config.m_SvTimeInGameTimer; m_GameTimerTime = g_Config.m_SvTimeInGameTimer;
m_GameTimerTime = true;
m_DefEmote = EMOTE_HAPPY; m_DefEmote = EMOTE_HAPPY;
m_DefEmoteReset = -1; m_DefEmoteReset = -1;