From 1e602bf31b8ee64f0e2f40a305149661c02556ba Mon Sep 17 00:00:00 2001 From: SushiTee Date: Sun, 5 Feb 2012 14:48:09 +0100 Subject: [PATCH] fixed showing player spawn effect only to players who should see --- src/game/server/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/server/player.cpp b/src/game/server/player.cpp index 16d453b20..48615ce29 100644 --- a/src/game/server/player.cpp +++ b/src/game/server/player.cpp @@ -351,7 +351,7 @@ void CPlayer::TryRespawn() m_Spawning = false; m_pCharacter = new(m_ClientID) CCharacter(&GameServer()->m_World); m_pCharacter->Spawn(this, SpawnPos); - GameServer()->CreatePlayerSpawn(SpawnPos); + GameServer()->CreatePlayerSpawn(SpawnPos, m_pCharacter->Teams()->TeamMask(m_pCharacter->Team(), -1, m_ClientID)); } bool CPlayer::AfkTimer(int NewTargetX, int NewTargetY)