disable system cursor when in relative mouse mode

This commit is contained in:
oy 2015-10-23 09:56:41 +02:00
parent 4f8e924067
commit 7a5285cff0

View file

@ -69,12 +69,14 @@ void CInput::MouseRelative(float *x, float *y)
void CInput::MouseModeAbsolute()
{
m_InputGrabbed = 0;
SDL_ShowCursor(SDL_ENABLE);
SDL_SetRelativeMouseMode(SDL_FALSE);
}
void CInput::MouseModeRelative()
{
m_InputGrabbed = 1;
SDL_ShowCursor(SDL_DISABLE);
SDL_SetRelativeMouseMode(SDL_TRUE);
}