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Move variable declarations closer to usages
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@ -8,17 +8,14 @@
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// allocates a new chunk to be used
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void CHeap::NewChunk()
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{
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CChunk *pChunk;
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char *pMem;
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// allocate memory
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pMem = (char *)malloc(sizeof(CChunk) + CHUNK_SIZE);
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char *pMem = (char *)malloc(sizeof(CChunk) + CHUNK_SIZE);
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if(!pMem)
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return;
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// the chunk structure is located in the beginning of the chunk
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// init it and return the chunk
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pChunk = (CChunk *)pMem;
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CChunk *pChunk = (CChunk *)pMem;
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pChunk->m_pMemory = (char *)(pChunk + 1);
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pChunk->m_pCurrent = pChunk->m_pMemory;
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pChunk->m_pEnd = pChunk->m_pMemory + CHUNK_SIZE;
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@ -31,7 +28,6 @@ void CHeap::NewChunk()
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//****************
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void *CHeap::AllocateFromChunk(unsigned int Size, unsigned Alignment)
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{
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char *pMem;
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size_t Offset = reinterpret_cast<uintptr_t>(m_pCurrent->m_pCurrent) % Alignment;
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if(Offset)
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Offset = Alignment - Offset;
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@ -41,7 +37,7 @@ void *CHeap::AllocateFromChunk(unsigned int Size, unsigned Alignment)
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return nullptr;
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// get memory and move the pointer forward
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pMem = m_pCurrent->m_pCurrent + Offset;
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char *pMem = m_pCurrent->m_pCurrent + Offset;
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m_pCurrent->m_pCurrent += Offset + Size;
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return pMem;
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}
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@ -67,26 +63,19 @@ void CHeap::Reset()
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// destroys the heap
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void CHeap::Clear()
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{
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CChunk *pChunk = m_pCurrent;
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CChunk *pNext;
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while(pChunk)
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while(m_pCurrent)
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{
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pNext = pChunk->m_pNext;
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free(pChunk);
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pChunk = pNext;
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CChunk *pNext = m_pCurrent->m_pNext;
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free(m_pCurrent);
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m_pCurrent = pNext;
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}
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m_pCurrent = nullptr;
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}
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//
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void *CHeap::Allocate(unsigned Size, unsigned Alignment)
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{
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char *pMem;
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// try to allocate from current chunk
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pMem = (char *)AllocateFromChunk(Size, Alignment);
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char *pMem = (char *)AllocateFromChunk(Size, Alignment);
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if(!pMem)
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{
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// allocate new chunk and add it to the heap
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