diff --git a/src/game/server/gamecontext.cpp b/src/game/server/gamecontext.cpp index ac66f94c4..d8e81f833 100644 --- a/src/game/server/gamecontext.cpp +++ b/src/game/server/gamecontext.cpp @@ -1529,10 +1529,7 @@ void CGameContext::OnMessage(int MsgID, CUnpacker *pUnpacker, int ClientID) void *pRawMsg = PreProcessMsg(&MsgID, pUnpacker, ClientID); if(!pRawMsg) - { - dbg_msg("net", "failed to preprocess msg %d from client %d", MsgID, ClientID); return; - } CPlayer *pPlayer = m_apPlayers[ClientID];