diff --git a/src/game/server/teams.cpp b/src/game/server/teams.cpp index 30762fe8b..200e39741 100644 --- a/src/game/server/teams.cpp +++ b/src/game/server/teams.cpp @@ -172,7 +172,7 @@ void CGameTeams::OnCharacterStart(int ClientId) } } - if(g_Config.m_SvTeam < SV_TEAM_FORCED_SOLO && g_Config.m_SvMaxTeamSize != 2 && g_Config.m_SvPauseable) + if(g_Config.m_SvTeam != SV_TEAM_FORCED_SOLO && g_Config.m_SvMaxTeamSize != 2 && g_Config.m_SvPauseable) { for(int i = 0; i < MAX_CLIENTS; ++i) {